fredriksthlm's Recent Forum Activity

    I use Cordova CLI locally, it always works very well. So it might be a good idea also for some of you to look into.

    Cordova CLI just released v11 btw

  • The HTTP 403 is an HTTP status code meaning access to the requested resource is forbidden. The server understood the request, but will not fulfill it.

  • press F12 (console). Not F11 (Fullscreen).

    See the error message in the console. Post it here.

  • Usually it takes approx ten days after launch before the ads will show.

    If they work in the simulator you are probably all good.

  • test your app in Android Studio and verify logcat

  • PublisherID is not for Admob.

    The app do not need to be in the app store/play store to show ads at all, ever.

    So obviously you have done something wrong if you cannot get any ads. Try to catch the error message

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  • I agree that extra permissions (that is not really required) is not nice. Actually also Google sometimes reach out to developers stating to only request minimum of permissions.

    So it was great when Diego forked the plugin in the first place and removed the storage permission, since we do not need it.

    But I understand it caused compatible issues with other 3rd party plugins, so using the standard cordova plug might be the best choice.

    igortyhon If you build with android studio you can remove the additional permission manually, before building. So it will not show for users in the app stores.

  • Did you create this in C3?

    Looks fantastic!

  • Try to not use test ads. Try to register your devices as test devices and use the real ads instead.

  • If your account is restricted I bet thats your problem.

    Otherwise.. Create a pure admob project, with only buttons for 'load', trigger 'Is loaded', 'show', etc. and a box for the error messages and try it out.

    Also try to run it in Android Studio and set log level to the lowest status and verify the logcat

  • This is a classical issue, with the wait action.

    You can validate the event with a boolean, which triggers off in the event, then trigger on again on a five sec timer.

    (Klabundes solution wont work since then the player will always have bullets then)

  • If you own the master collection you have leaderboard examples included.

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fredriksthlm

Member since 6 Jun, 2016

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