thehen's Recent Forum Activity

  • I would personally focus more on the game side of things with Construct 2 and use tools designed for web for websites. Take a look at Adobe Edge.

    First time visitors are going to have to download a whole JavaScript game engine just to view some visual effects. From a user perspective that's a bad move.

  • Strangely we've found that Base64 encoding images in the exported js allows for many more sprites onscreen without a drop in fps. A good way to get a sense of what the performance gains can be like is to load the exported html in the browser.

  • I have to actually agree with the request for paste in place. It's one of my most used tools when mocking up in Illustrator and it would make the workflow much quicker when building modular components.

    I often have 20 or so bits of scenery which I want to paste in exactly the same place on a new level (so I can extend the core gameplay mechanic in a slightly different way). At the moment I have to paste and then go through and copy/paste the coords for each individual sprite.

    So +1 from me.

  • BusyPixel this is just Windows 8 I'm afraid, Windows Phone doesn't support HTML5/JS natively so it would have to be rewritten in C#.

  • Holy moly, that would be amazing.

  • LindsayInPhilly No idea I'm afraid. I'm at GDC atm, but if you pm me a build I'll take a look come Tuesday/Wednesday.

  • Hey, I'm here at gdc. No webgl unfortunately. Performance does however look to be very good. Over 800 onscreen sprites running at 60fps. Also tested a physics demo which was running at 60fps and looked to be very complex. It's running on webkit.

    Google have also hinted at native html app support on Android and Ludei have a great demo showing webgl running - estimated six weeks until we get our hands on it.

  • It doesn't work I'm afraid :( it's on my todo for my unofficial Windows Phone plugin.

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  • Dgsstan blast it looks like my volume code isn't bulletproof. I'm away for a couple of weeks, but a workaround should be to ensure that your db range is between -100 and 100. I'll fix this the second I get back.

    Panacea I'll try and include this in the next update too.

  • Ashley I thought Windows Phone 8 doesn't support accelerometer?

    Panacea if you post a request in my Windows Phone plugin thread I can take a look into it (won't be for a couple of weeks I'm afraid as I'm out the country).

  • I'd make a Facebook/Twitter and post substantial updates in a forum thread.

  • This looks excellent. We'll be using it when we release Mortar Melon on Facebook. Thanks!

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thehen

Member since 25 Jul, 2012

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