dop2000's Recent Forum Activity

  • The obvious solution would be splitting it into two or more arrays/dictionaries. Some will store static data, and a separate array will store player-specific data.

  • Using a PHP script to send an email is a very common solution. If the script in the tutorial doesn't work, there are plenty of other examples on StackOverflow.

  • Yes, "On Tap" is a gesture, it waits until the finger is lifted.

    To add to KryptoPixel's suggestions - to make an OR-block with two triggered conditions, right-click the first event, change it to OR-block, then you will be able to add "On Touch" condition to it.

  • Looks like you are right:

  • Every X seconds works correctly with reasonable frame rate. If you have a code which takes a long time to complete, all other events will be paused until it's finished, including the game clock.

    You can use system timer instead - Date.now expression.

  • Load the image into a temporary sprite, check the sprite dimensions, and if they exceed 250px, inform the user that they need to select a different picture.

  • After C3 throws that error, press F12 and check the messages in the the console log. They should tell you what exactly is wrong with the project.

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  • Here the animation editor is bugging when I open the editor and change some sprite when I close the editor and press ctrl +z it gives a fatal error

    This appears to be fixed in the latest beta.

  • Mouse.X or Mouse.AbsoluteX should still work inside the window if you are using Letterbox scaling mode.

    Another option is to lock the mouse pointer and use Mouse.MovementX/Y expression to detect mouse movements and position the paddle.

  • This has been discussed many times, try searching the forum. Here is one post I found:

    construct.net/en/forum/construct-3/general-discussion-7/pinning-issues-147318

    The issue usually happens when you make a "chain" of pinned objects - pin B to A, then pin C to B. As I understand, this is not the case in your project.

    You can try rearranging the objects in folders. Say, try putting both objects into one folder, or in separate folders. This sometimes changes the order in which behaviors are processed and may fix the lagging issue.

    Or simply use the hierarchy.

  • My project which is about 27MB in size now crashes when I try to save it. Chrome freezes for a minute, and then shows "Oh Snap! Out of memory" screen. This happens on my laptop with 8GB ram, which used to handle much larger projects without any issues.

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dop2000

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