knudle's Recent Forum Activity

  • Hi guys I am having problems with this.

    I'm using physics impulse to move my character:

    Basically my character is an octopus and I want it to bounce of a jelly fish taking into consideration the direction the octopus is coming from.

    If it comes from top-right of the jelly fish, bounce to top-left. and vice-versa. I was using impulses, but it looks like it does not take into account the direction the octopus comes from. And bounces only up

    Here is the Capx

    dl.dropbox.com/u/39508651/Scirra%20Examples/DS%20Nomnom04.capx

    Any ideas?

    Thank you

  • Hi whiteclaws.

    I have been checking physics tutorials and haven't come across any that mention animations. Could you tell me which one you are referring to?

  • Yes but I am using the physics behavior to control the character.

    Just wondering if it was possible to control the animation when using this behavior (like the platform behavior has the Is falling condition)

    Or if I have to change all my code to use the platform behavior)

  • Hi guys

    Is it possible to animate a sprite that has a physics behavior?

    I want to animate the sprite when the force is applied (jump)

    And when the character is Falling.

    I have tried adding the platform behavior but I dont think they would work together.

    Is there a way to do it?

    Thank you.

    K

  • I want to use only keyboard or controller.

    With the mouse there are a lot of capx and tutorials around.

    But using keyboard I only saw an example shooting left and right using the "is mirrored".

  • Hi Guys,

    I'm sorry to be posting this when there is already some threads about this, but all of them have capx that are no longer on dropbox.

    I'm trying to shoot in 8 directions. It is for a platformer and I am using the platform behavior to control my player.

    My problem is, for example: if I shoot up-right and then try to shoot down-left while the previous bullet is still on screen the bullet changes direction.

    Does anyone have a working example so I can see how it is done?

    Thanks in advance

  • Nice project! Good Luck!

    Note: Your website link on kickstarter is not working.

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  • Yes!

    PacMan touch waaaaaay <img src="smileys/smiley17.gif" border="0" align="middle" />

    yeah thought so. It will be nice to be able to control how many directions the pathfinder can have.

  • Thanks Kyatric

    I tried that but it is not working very well. The player gets stuck on solids a lot of the time.

    The movement would need to be some sort of tile/grid movement. But I dont really know if that can be implemented using the pathfinding

    If anyone has any ideas please shoot.

    Cheers

  • Hi guys,

    Im trying to make a pacman game with touch controls using the pathfinding behavior.

    Is there a way to make pacman move (like in the pacman game) without touching the walls, (not doing diagonals).

    I would like to restrict the movement to 4 directions.

    Is this possible?

  • Nice games. Cheers for the post

  • I'm glad I made this post.

    I'm still very new here and although I saw spriter mentioned on the boards I didn't know much about it.

    Now having known that spriter will have support for C2 that is all I need to know.

    I will try spriter now.

    Thank you for your post Mike.

    Spriter is now being followed everywhere <img src="smileys/smiley1.gif" border="0" align="middle" />

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knudle

Member since 16 Jul, 2012

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