austin's Recent Forum Activity

  • mcdan - I'll be getting an Android to test with soon which should expedite the process some. For the most part CocoonJS is currently working though - see the post on Clay.io (there's a lot to sift through)

    lemo It's really beyond me why it's not working then, if those files load okay :/ I installed the free version of Avast, but wasn't able to replicate the issue

  • I haven't had any other reports. The plugin runs over port 80 so it shouldn't be blocked any more.

    Do the following links load for you?

    socket.clay.io/socket.io/socket.io.js

    clay.io/socket.io/socket.io.js

  • Thank you :)

  • jayderyu - is there a question in there? I'm not seeing one ;) But yeah it will more or less work without an API key, but you do need one if you want leaderboards and achievements that work and store correctly. You don't have to upload a game to Clay.io to get that key, you just have to specify the key you want.

    lemo - I got us another IP address and our websockets (connection to the server) go over port 80 right now which isn't going to be blocked by firewalls if that's what the issue was. Does it work now?

  • lemo the bad connection might affect it, try waiting 10 or 15 seconds, then clicking a button and let me know if that works. Do you have a strict firewall? It's possible port 843 is being blocked. I'm working on getting an additional IP address for our server so we can run both the API (websockets) and site (apache) on port 80 so the firewall issue won't be a problem.

    jayderyu thanks for the kind words!

  • Thanks for the mentions C-7 and newt!

    To anyone reading, if you have any questions about Clay.io, feel free to post them to our forum, or shoot me an email: austinhkd@clay.io. Here's the official page for our Construct 2 plugin.

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  • You can actually achieve this with the Clay.io plugin. Look into the data storage feature - you can store data for each given user.

    What I would do is use this plugin to get the year, month and day. Then see if that date is different than the date you have stored using the Clay.io plugin under the key 'lastLogin' (you can use any key name you want). If it is, then you increment their point total (another integer stored as data on Clay.io) by however many points you want to add. You can also tie this into our achievements system so you can give out achievements if they hit a certain number of points, or days logged in consecutively, etc...

  • Fantastic work! It's a great blend of quality graphics, sound, and fun gameplay

  • I've updated the plugin to open any clicked external links in the web browser rather than the game itself (to prevent that issue).

  • kenli I'm downloading the BlackBerry 10 emulator to try things out - it's not my highest priority, but I'll look into supporting it.

    HappyJackie logo.png isn't necessary, and c2runtime.js is generated when exporting to CocoonJS (not a part of the Clay.io plugin). Does CocoonJS log any errors when the game freezes? Do you have a zip file you can send me to test with the CocoonJS launcher? My email is austinurc@clay.io

    EDIT: Looks like I had this thread open for over 5 hours before responding, because I only saw your recent post after posting mine :) Good to hear!

    If you post on the Clay.io Community, I'm likely to see the post sooner, but I still periodically check this thread

  • Just came across this - mcdan, I'll see if I can replicate that, thanks for reporting it!

  • Thank you! Responded to the post there

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austin

Member since 11 Jul, 2012

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