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  • Try this simple solution. I've use this solution in my auto runner.

  • There are many ways to accomplish this. You could also use

    System > Create Object

    and define specific X and Y coordinates and/or using random to define a range of Y coordinates randomly instead of using choose as in the above examples.

  • If your games are for the mobile , you can check out my book...but it doesn't cover adult game sites.

    You should also check out this thread https://www.scirra.com/forum/sponsor-list-verified_t93754

    Good Luck

  • This is one way I have done it. I create 3 spawn boxes (just colored square sprites) off screen to the right. This sample shows you how to have it spawn with a measure of randomness. Note that I create another sprite off screen to the left called "destroy_flames" that destroys the sprites off screen on collision.

    Enjoy.

  • As I said I'm not seeing the problem occur, so it's difficult to understand what's causing it. You might try a little redundancy by using the browser object to request full screen - Stretch (letterbox scale) "on start of layout and / or "on any touch" and see if it sets it back to the appropriate letterbox scale.

  • I downloaded everything and took a look and they seem to work fine. I tested on Chrome, IE, Firefox, and Opera.

    However, I had to disable the calls for the information it's loading from the web addresses because, there's no content and it causes an error in the bowsers and after closing the error message, the web page exhibits a 404 error. Even at that point the game pages load perfectly before the 404 error.

    I strongly suspect it has something to with how the data is supposed to load from the external source, that's causing the problem. I would focus on that since you handle things differently in each game. Pretty sure that's where the issue is but with the addition of the CSS info and not being able to see the data load it's hard to make a true comparison. Clearly it works fine until the data loads from the external source.

    Hope this helps.

  • Not sure I understand. You want to be able to change properties (Size and Position) from a text box?

  • If I understand you correctly, you could try using and invisible sprites and draw them over the tiles and

    use "on overlap" condition. Depending on the type of invisible sprite the character is on will allow you to define the which events you want trigger. If you're going to use a lot of invisible sprites with only a few types of invisible sprites, you should create families for each type of invisible sprite.

    Hope that helps.

  • Sorry, I don't know.

  • Contact PayPal by phone. If you create a merchant account with PayPal, they offer debit card (MasterCard) for your account. Even though you may not use it in your country, they may still issue it to you for your transactions online. That would be my approach.

  • My version of Android robot logo with butt

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  • I downloaded the capx and I'm reviewing it now. This a little different than your original explanation so I want to be clear. You have conflict in your basic concept since the players cannot play the game if you just want the control panel (however you provide a selection), so you need to have or define a specific location on screen to select the control panel and stop the action.

    Am I correct in this assumption?

    Well, I think this is what you are trying accomplish. Try the attached.

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TheDom

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