Studio Mercato's Recent Forum Activity

  • rasulmono You use that VS2015 option, it will work in VS2017

  • rasulmono I use VS 2017, and when I ran the VS installer I was able to choose the SDKs to install. I'm not sure about 2015.

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  • Today Microsoft released the Xbox One Fall Creators Update to everyone, which should include the expanded resources for UWP that we talked about earlier in this thread. So I updated and made a new build of our game that targetted the new SDK 16299, to see if our game ran any faster, but I was dissapointed to find the framerates seem the same.

    Has anyone else tried the new update?

  • Oh I didn't know about that documentation page! I linked to it in the comments section of the tutorial, should be useful for a lot of people.

  • I meant, in the Xbox Live plugin are you actually calling "Sign in", "Request Profile Info", etc. I think Microsoft actually checks to make sure you're using the Xbox Live service before accepting your game.

    But if the issue was they're still confirming your account, then cool. Hope it works out!

  • Again, mind saying which method I wrote above worked for you? <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> I'm making educated guesses, but would be useful to know exactly what problems people are actually having.

    For your latest issue, I have not encountered that error. But just to confirm, in your Construct game are you actually utilizing the XBox Live plugin?

    In this link, a Microsoft employee says to make sure you enabled the XBox Live service in Dev Center. https://stackoverflow.com/questions/464 ... ogram-game

    You can also try asking in this forum, Microsoft engineers will probably be quick to respond. https://social.msdn.microsoft.com/Forum ... boxlivedev

  • Yeah I don't know how to access the Creators Collection outside of an Xbox One, altho you can search for individual games in the PC Windows Store. And even within the XBox One, it's small and easy to miss.

    Crystal Brawl is completely free. In the 2 months that it's been out on Xbox One, it has almost 20k installs, 7k were in the first week of the announcement. And I see some other free games have many more ratings and reviews than ours, which probably means they have many more downloads too. But I see some paid games that don't even have any ratings. I'm going to guess sales aren't amazing, but it sure would be nice to get some numbers.

  • Glad it worked! Was it 14393 or 15063 that worked for you?

    For your new question: I actually had our own icon images ready, but I thought that the default images were enough to run, I don't remember running into those errors during testing.

    • In Visual Studio, in the project, try opening the package.appxmanifest (in the View Designer, not the XML code).
    • Go to the Visual Assets tab, and see if you can resolve the missing assets there. I would think the necessary assets should already be either in the images folder, or the root folder..
    • Or you can try opening the package.appxmanifest in XML code mode (right-click on it and select View Code), and try deleting the tags that are referencing the assets. But I haven't tried this myself.
  • It might be due to the Windows 10 SDK version you have installed.

    • Open your .jsproj file in Notepad, and search for <TargetPlatformVersion>
    • It probably says 10.0.10240.0. Replace the 10240 with 14393, so it says 10.0.14393.0 (you can leave the <TargetPlatformMinVersion> at 10240).
    • Save the file, close it, and then open the solution in Visual Studio again. It should hopefully load now.

    If that doesn't work, instead of 14393 try 15063. It depends on which Windows 10 SDK you have installed, which you might not know if Visual Studio automatically installed it for you.

  • Yes, here is Microsoft's announcement video from August. Our game Crystal Brawl has been released for it as well.

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  • Oh interesting, is that a Unity template? Did Microsoft provide that somewhere? I don't think there's anything like that for Construct, I guess you have to make it on your own..?

  • I went and experimented for you. When you set a variable, for the value, start typing "xbox" and you should see the XboxLive object in the auto-complete list. Then right after "XboxLive" type "." and you see a list of properties, like GamerTag. I hope this helps you.

    FYI, I'm not sure what you're referring to when you say "little gray bar/button in the upper right".

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Studio Mercato

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