Tomycase's Recent Forum Activity

  • Yes it's a case where it doesn't appear on my own posts, thanks for the links!

  • No problem ~

    Welp looks like it's even more broken now :')

    The objects become black and the shadow is drawn only inside the objects (the green bg is on a separated layer, and fx still applied to the objects layer)

  • No problem :)

  • Hi, sorry the link to dowload the FX is broken, can you reupload it? Thanks ~

  • This is what I have, usually there is a pencil icon to edit but most of the time it doesn't show for me, am I missing something?

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  • I noticed that the button to edit posts sometimes won't show, making editing of a post impossible, I don't know if other people have that problem too?

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  • Okay so I recreated a similar situation, the object "Enemy" angle is adjusted to 90° as soon as player points reach or exceed 30, then bullet behavior is activated with speed=200 and travelled distance will be checked if it reachs 100 px or more :

    The blue bar height = 100 and the red marker follows the enemy Y position, that way you can visualise the trajectory progress : i.ibb.co/wptVt5S/GIF.gif

    However it can sometime be innacurate by a few pixels, that's why I added the last action to adjust Enemy Y at the very end, so it is repositioned immediatly at the good spot;

    Hope that helped you ~

  • Thanks ~

    Tested, this time it filled the entire layer with solid black when applied to the layer (layer is still transparent)

  • Here it is, on a transparent layer with two opacity settings (note that the fx is applied to the layer and not the object itself)

  • Can you detail the exact result you want? By "coming down" what do you mean?

    Also if you can send a capx I can try to find a solution to your problem

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Tomycase

Member since 3 Apr, 2016

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