Paradox's Recent Forum Activity

  • Nutmix, the new beta is up with the first part of the debugger included.

    http://www.scirra.com/construct2/releases/r140

    That icon runs the current/last active layout, and you can run your project from the beginning by pressing Control-F5

  • Or highlight maybe?

    My hope is for Debugger events, for example, Call a Debug.pause so the project halts at that spot. Or a Debug.Watch to see if an event is firing. But I imagine he's already got that in the plan.

  • Is there any way to force it to lock to one card while using Construct2?

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  • Miu3, He decided a lot of his headaches would go away if he removes all the platform stuff, and goes totally ghost shooter maker.

    <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Interesting, I read once (many versions ago) that Construct had issues with laptops going to sleep, I wonder if the graphic card switch is similar.

    Edit: Possibly scratch that, I can't find that thread anywhere. I thought it was Ashley saying it, but I can only find messages where his machine worked, and to try updating display drivers.

  • tomek To be sure he gets a notice he has a message, Include Paco in your post. Otherwise he has to check to see if there is a reply. (unless he originated the thread.)

  • I think most of the regulars had already noted the absence.

    However it does make it clear Construct2 is an addiction. <img src="smileys/smiley2.gif" border="0" align="middle" />

    ::involuntary spasm::

  • That's if they are the same instance.

    Edit:

    Noticed a glitch, if you go full screen you can see a button "Reset to defaults" which is in the font editing pane.

    I thought it was just a residual image and I clicked it, and it works, it reset me. oops.

    Correction, I see it in your screen shot under the save and exit buttons, apparently it's not scaling with the window.

  • You might also add to the demo that for multiple SpriteFont objects that use the same font, to put them in a family, and set the Character width for the whole family at once.

  • I noticed in the SpriteFont JSON demo, it says you recommend including the Space in the spritefont sheet, but according to this thread:

    http://www.scirra.com/forum/sprite-font-plugin-change-space-width_topic70298.html

    it said that doesn't work, and ashley said to "Use the 'set character width' action with a space."

    edit:

    and on size, I was referring to the fact that adding details is much easier if you start with details to add to.

    If a round corner has 3 pixels that form the arc, that is the best quality your are going to get. It you have 500 pixels in the arc, there is no mistaking it is an arc, and how much quality you end up with is your choice.

    Or if the inside of the P is one pixel, no matter what filter you apply, it will never appear square on one side and round on the other. The highlights you apply will assume the wrong shape. While the pixel hole may be too small to notice, the highlight is not.

  • Would it be possible to have an advanced save mode where it saves at double the size for further editing? It would keep the measurements and instruct what the optimal final size should be to fit the measurements.

    Or does the font sizing not scale evenly? (I suspect)

    Adding strokes, highlights, and such at higher resolutions and reducing to the final size looks much better than editing the small size.

    I haven't tested making it double size and halving all the numbers yet...

    Also, could the text file include the other preferences as well? (or is that what is at the end of the filename?)

    The only other suggestion would be maybe a choice of restricting the event width output to even or odd numbers, to cut the number of events to cut&paste. It could be shut off when high precision was desired.

    Take that suggestion or leave it, I did it manually on a font that had 50 of them. ;-)

    edit: Beat me to that one too, the JSON thing is a creative solution.

  • here is a tutorial on Parallax:

    scirra.com/tutorials/314/parallax-effect-with-4-layers-for-construct2-free-edition

    The top layer can also be set to 0,0 for making a user interface that floats over the moving background.. (scores, radar, lifes, etc.)

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Paradox

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