Paradox's Recent Forum Activity

  • For fades I like to use a sprite, usually less than 32 pixels. I put the fade across it, and stretch it to fill the screen, and the blur added to it blends all the colors for me. (the ground in my Chicks game is 1x20)

    I try not to do that with transparency though, as when played on mobile, it can only handle drawing 3 screen worth before taking performance hits. Meaning areas seen through a sprite are using twice that screen area to draw. And too much overlap can reach that limit pretty fast.

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  • The mime types were mainly for getting sound to work, but black screen usually means it stopped with a java error. Probably not recognizing the filetype.

    Do you have a "webconfig" file in your root directory?

    here is a clip of the start of mine, it has a bunch of other junk in it you wouldn't need.

    <configuration>

        <system.webServer>

            <staticContent>

                <mimeMap fileExtension=".ogg" mimeType="audio/ogg" />

           ??<mimeMap fileExtension=".m4a" mimeType="audio/mp4" />

            </staticContent>

    If you don't have access to one, ask your provider about adding a couple mime types, they may have to do it for you.

    Here is a tutorial page:

    https://www.scirra.com/tutorials/655/tips-on-publishing-html5-games-to-the-web#h2a3

    edit:

    you might go ahead and stick:

    <mimeMap fileExtension=".webapp" mimeType="application/x-web-app-manifest+json" />

    under the audio types, if you ever submit to Firefox marketplace, it needs that one.

  • Some games do it comic book style, put up slide show images with click or touch to continue..

  • That's what I do when that comes up, I put all the objects in a family, and use it as the subject of the pick.

  • Since you aren't repeating top to bottom, you could put a transparent row along the bottom edge as well, which should catch the blur that's wrapping around.

  • I am trying to whip out another game for the extended contest, but rather than writing a whole achievement system, I was thinking of using the Clay plugin.

    Has anyone used Clay with Tizen, or know if it works with it?

  • None of mine are flagging it, however "Spybot: Search and destroy" is alerting about Google cookies on the website every now and then.

    It does it on my website too. Annoying.

    That way they can show you ads for what you are interested in. For example Searching for "Child's Laughter Daycare" should get you seeing daycare ads. Unless you typo and put "Child'slaughter" and you get shown all sorts of chainsaw ads.

  • Apparently putting a space between the and name doesn't send the notification. Not that it mattered. <img src="smileys/smiley2.gif" border="0" align="middle" />

  • You mean like:

    If POWERUP > 100-HEALTH then SHIELD=SHIELD+POWERUP-(100-HEALTH) and make

    HEALTH=100

    Does that offer an idea, or do you need the events to do it?

  • Well, a new update came out since posting that, that has added tilemaps to Construct2. It may offer what you are looking for. I haven't installed it yet, but the description mentions drawing directly on the tiles.

    https://www.scirra.com/construct2/releases/r149?page=1

  • Do you mean in the layout editor, or in a game?

    In the editor I will sometimes make a sprite the size of the window, and sketch my design onto it, so I can get an idea of where I will be arranging things. However I don't like images that big in the final game because they take so much memory on mobile devices.

    If you mean in game, I would recommend the Canvas plugin.

    http://www.scirra.com/forum/plugin-canvas_topic46006.html

  • Or have it pause when it loses focus.

    Which is in the main project properties.

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Paradox

Member since 29 May, 2012

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