The_Krick_'s Recent Forum Activity

  • I've encountered so many different instances of "Ooo, I like that game idea", but not being able to make it, due to this one thing. I don't want your advertisements about "Oh, well for only $400,000, we can give you a template/plugin that may or may not be what you're looking for!" I want a n s w e r s

    If I were to make a game similar to say... Cookie Clicker, as an example. How would I go about making it so that it runs while the tab/window is unfocused? I don't want to have to keep allowing games ideas to rot away in my head, I need help with this. Anyone have any idea?

  • I can't see your image, but I assume that you are facing problem with Z-ordering. You can use For Each (ordered) and use object Y position as parameter. Here an example for that:

    Almost. But your example appears to only show how to fix my issue if it's only a single object. What I'm looking for is a way to make the player to go in front of or below (on the z layer) the chest depending of their placement on the y axis.

  • This:

    This only effects the first instance of "Chest". I don't quite know what I'm looking for here. I'd imagine you'd use "For Each" for something, but that doesn't work either. I most likely just really really stupid.

  • There is an obstacle map, which all pathfinding objects can see. If you destroy an object, it does not change the path in their eyes, they can still see the object there. You need to regenerate the obstacle map whenever you change something, it's one of the pathfinding actions.

    Yeah, I ended up figuring that out on my own. Thanks anyways.

  • Not quite sure why this is a thing, but it is. For one of the tutorial stages of this shooter game I'm making, there are two enemies encased in breakable rocks. Upon breaking the rocks, the enemies should be set loose, and begin to chase the player. However, they don't. I had a theory, and so I gave it a test. I was correct. For whatever reason, even though the rock isn't there anymore, the spot where the rock used to be is blocking the enemies line of sight to the player. There is no object to block it, it's as if the rocks ghost is magically blocking the path. Any ideas for why this is happening?

  • Instead of

    I'm using a layer called "Lighting" of which is blackness covering the screen. I have a light sprite which creates the effect of lighting using "force own texture". But I'd like there to be a way for light to hit a wall, but only pass through a tiny section of it. Even if I need a tiled background to prevent the light sprite, it would be nice to know if I can make this happen.

  • So in my little tower defense game, there is a tower that can freeze enemies. "Freezing" the enemies just slows them down. I want to know if I can have the tower only target unfrozen enemies. This seems like it would be obvious, but I don't have a clue. Any help?

    If this helps, the "freeze" effect is handled by a boolean called "Frozen".

  • I'm making a sandbox based game, and using sprites for each tile would be too laggy. However, using tiles as far as I know would make things a lot more difficult. I want to know how I would make certain tiles drop certain items (sprites) depending on the tile id. 0 is grass, so I want a grass block item to drop from the tile when broken. I can provide the .capx file.

  • Okay seriously, and I NEED a solution.

    Edit: I resolved the issue by running as admin, however it says I'm using the free edition on steam, but it functions like the personal edition.

  • glerikud yes I did.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Yeah so, after setting Construct 2 to run as admin (steam version) Steam would act like it was always open no matter what. I uninstalled Construct 2 and reinstalled it, it absolutely refused to even think about what functionality is like. It would give me the error "Failed to start Construct 2". Only one forum post about it was found, and it didn't even remotely help. Nothing I did fixed it, and it isn't running as admin anymore. I have a game to finish, and a good 100 people waiting. I'm not going to wait for Steam to stop acting like a child, I NEED to find a solution.

  • 99Instances2Go Thanks, it worked.

The_Krick_'s avatar

The_Krick_

Member since 29 Feb, 2016

None one is following The_Krick_ yet!

Connect with The_Krick_

Trophy Case

  • 8-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

10/44
How to earn trophies