naelian's Recent Forum Activity

  • Hi !

    New version uploaded, change a couple of things about display. I'm searching for a true subtitle font system with 2 colors (outline) so if someone have some tips about that i take !

  • Drag & Drop is working well, same on IE9 than Chrome for me in C2 R91 so ... seems a strange problem ...

  • If you are willing to cover the cost of a copy of Construct 2 I am more than willing to do my best to develop your games. I am also willing to negotiate receiving a lower percentage of the profits than 50.

    Same thing for me, with this kind of deal my time is yours ... so pm me if interesting.

  • Thanks Sami for samples

    I don't try to do something perfectly realistic... but something which give a sun feeling. I think your light effect is better than mine but the inner part seems photo like and need more live (see the effect under the mouse cursor in my project when not moving ... it's more something like that that i want for the inner part).

    So perhaps considering 3 parts ... 1?/ inner sun ... 2?/close light effects 3?/more far light effects ... I will work on that now.

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  • Thanks for report men,

    Yes, it's just a try and will be improved in time.

    Particles objects are still the best for performance but the lack of generated particles rotating effect don't give a so pretty nice effect than sprites for creating a sun. So, with sprites, a sun on mobile device is really small ... but works well ! ;-p

    I works on a Fireball/Flamethrower/Dragon breath effect using particles that seems already nice too ... i'll put them in project later ;-p

    ENjoy !

  • Hello everybody,

    I give you today a little sample of my project to create some sun/light/fire effects ... so i create "sungen" and give you access to the project to test different settings and make your own system !

    Actually i use sprites and not particle objects but i will provide alternative settings in future builds

    Your can test it HERE

    Or download the capx project file HERE

    ENjoy !

  • Yes it's really hard and fun ! ... perhaps giving a little more bouncy effect and visual can be a good thing.

  • Same problem as Maciej, the source app works well ...until saved with C2 r90 ...

    I've try to put "audio.loopSprite = true" in audiosprite2.js and i've test the result on IE9 ... works perfectly with multi instances of looping sounds !!! ... on iOS the only one sound at a time limit still occurs ... even if more than 1 instance of app is launch, only focus app produce play sounds.

    Link for audiosprite with IE9

  • Seems i need this to make it work =>

    webkitCompassHeading

    A direction that is measured in degrees relative to magnetic north.

    readonly attribute double webkitCompassHeading

    Direction values are measured in degrees starting at due north and continuing clockwise around the compass. Thus, north is 0 degrees, east is 90 degrees, south is 180 degrees, and so on. A negative value indicates an invalid direction.

    Availability

    Available in iOS 5.0 and later.

    Unfortunatly i'm not (yet) on iOS 5 ... and i don't think this function will be integred in Construct 2.

  • Hello everybody !,

    Change the name of this application to "Compan360" (Compass/Panorama/360) and upload a new version ... as the link change i also change it in the introducing post.

    You can also find a new Embelled version, giving you access to cool links.

    What's new ?

    • Add a background for main comments.
    • Add random sub comments.
    • Add a plane view with auto rotating display (disabled for mobile and Apple browsers) ... and infortunatly this view as not be taking at the same period of time than the panorama so please no comments about that ! ...

    I've also test this version on my pc with IE9/Chrome/Firefox/Opera and Safari ... and on Iphone4 (ios 4.3.3). "IE9" seems this time giving the best results.

    Need for your comments to improve this application !

    ENjoy

  • Hi Laurent, check in C2 forum "your creations" you will find my project Here

  • Perhaps you must consider storing the X range between actual "Touch.X" and the previous one when "in touch" ... and so, when not "in touch" continue to activate the scroll using this value as reference and decreasing it in time.

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naelian

Member since 21 Apr, 2012

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