ummm
function"movePlayer"
Pick Nth "asteroid" floor(random(0, asteroid.count))
-> set player.x = asteroid.x + whatever, player.y = asteroid.y + whatever
on start of layout[[or however when player starts in area]]
call function "move player"
if player is overlapping
call function "movePlayer
just a thought. procrastinator is right. Please give it a day. Different times zones, jobs, special events all contribute to different reasons for a response that isn't in a few minutes. Some times you will get lucky, other times it could take days. hmm, I should bump my scenegraph suggestion. it's been about 2 weeks :D