NetOne
You give such hope showing that beautiful low lag on IOS but then....
... You take it all away with that horrible mutant sound..!
Haha sorry mate it looks like they trying to make your life a little more harder, yeah the lag if there is, it's not noticeable when you play it, at list for me.
Maybe it's just a bug with the frequency change??? It wouldn't be that common to use in games.
Yeah, it happens in all the devices maybe is a problem with frequency as you said but to be honest not really sure what can it be, I have no experience with audio.
Do other games exhibit different sound between IOS / android?
All the games that I tested made in construct (IOS/Android) I never experienced any problems with the audio this is the first time
Hmm.. thanks again , this is very revealing... I think i will raise a bug later linking your vid if you dont mind.
No problem mate
sure use whatever you need
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I did another test just in case to check that its nothing related to the web specifically, so here are the results:
Iphone 8 Plus:
IOS ver: 12.4.1
Chrome ver: 77.0.3865.103
Using your link: yamaforce.com/ironpan/open/soundlagtest
And also by just Previewing over Wifi your c3 Project:
Results: >>>>>>
Chrome Test: The same as the Iphone 7 Problem
Safari test: The same as the Iphone 7 Problem
===================================================
I created an IPA and I install it on the iPhone 8 Plus: The same as the Iphone 7 Problem
Heres a video running the IPA
https://www.dropbox.com/s/q17u7phiitu2epp/iphone%208%20plus%20ipa%20sount_test.mov?dl=0
Not sure if any one else is having the same problem testing on iPhones?