tarek2's Recent Forum Activity

  • Normally there is no problem using Lerp on the Camera but it looks like the problem is that your using "Letterbox Integer Scale" if you change the Full-Screen mode to "Scale Inner" it doesn't do that flickering on the Player but again the whole Background Graphics doesn't look that smooth, not sure what could be the solution.

  • Thanks a lot for the quick fix :)

    ============

    Since this is a world instance plugin, with a position, size, etc.. It takes ZOrdering into account.

    It might be useful to create a top layer called DEBUG, and put Renderbug inside of it. But yeah, the issue there is z ordering.

    Ho good to know Thanks

    Also, nice update to the Line Of Sight looks way much better now keep it up!!

  • Not sure if this is a bug but I think it should Draw the whole Rectangle of the sprite

    Picture:

    C3:

    https://www.dropbox.com/s/iziaafkqqhbj2t2/debugplug_test.c3p?dl=0

    Thanks for the plug is gonna be really useful, I use to do these things manually using events, its nice to have everything in one plug and ready to go

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  • Thank you for your input. Your Layout seems chronological

    > 619_RM try this one see if it helps

    >

    >

    > https://www.dropbox.com/s/yz0nx7dthyes1s3/go%20back%20previous%20layout.capx?dl=0

    When you press buttons to go directly to the Levels yes is chronological just for simplicity but you are not interested in that, if you look again you are only interested in Event (4 & 6) I deliberately left it not chronological so you can implement it easily with your events, it's just two lines of code sudden be hard.

    I think probably you are looking for something else perhaps a full history? and not just the last layout you visited

  • Awesome, this definitely is gone a be really helpful, thanks for sharing

  • Really cool style

    I like how the Level design is clean and at the same time alive with the right combination of colours, you can visualize the whole Level view on the Screen in the first look without any distractions effects and explosions and all those kind of things

    Congrats and Good luck with the Game

  • There is also a PacMan Temple that it can help you to get started

    You can find it on Construct 3 starting Page: https://editor.construct.net/r188/

    Go to: Temples >>>> you will find it by Name: Eat them All

    I Cant post photos is not working so I will link it here

    https://www.dropbox.com/s/y7s1qrjoo2c4sii/pacman%20tutorial.png?dl=0

  • PixelImpact That's is an Awesome idea developing an App to help people and families be aware of how to avoid Ebola, I hope goes well and that you can fix all the issues so they can make most of it, you never know how many lives you could save.

    Good luck

  • 3D game environment + Events sounds awesome, can't wait to see where is going.

    Thanks for sharing

  • Ok I'm gonna stop now hehe as I'm getting very confused because I just test the iphone6 again that uses iOS 12.3.1 and is slow again, so it looks like 12.3.1 is not consistent, one time it will load fast and other times super Slow. The interesting thing is on the same "Remote Preview Request" where the (Iphone6 iOS 12.3.1) loads slowly I connect the other devices that run on (iOS 13.3) and they load fast in seconds so that means the iOS version it matters after all I think.

    And to samurai everything:

    -Devices running on (iOS 12.3.1) the Loading Times are still inconsistent, it can load fast or it can load super slow as you can see on the video

    -Devices running on (iOS 13.3) has been Loading consistently super fast since I Updated a few days ago the Chrome Desktop version to 80 and they still haven't failed even once

    -So Chrome80 has something there Good that changed everything as C3 never ever loaded fast even once for me all these years prior I update the Chrome version but for some reason has to be + in combination with iOS 13.3 because I have been using -Devices running on (iOS 13.3) + Chrome79 and it never loaded fast even once.

    Most of the devices I have run on iOS 13 so that's really good for me.

    That's all, for now, I think the last test I did where I connect all the devices on the same "Remote Preview Request" showed that Devices that have iOS 13.3 loaded fast and the ones that have iOS 12.3.1 Still loaded slowly so it's not about my connection because otherways it will load all them fast or all slow I guess, I hope it helps.

  • I was Wrong about iOS to be the problem I just tested it again on the same iPhone6 and the only thing I changed is that I updated Chrome App on the iPhone from (77.0.3865.103) to the latest (80.0.3987.88) not sure why would that make any difference as when the links opens the preview on the device it always opens with Safari and not Chrome but since I read many times that you explained that Chome is a skin of Safari so not sure I'm really confused now, one thing I know for sure is that the new Chrome 80 changed everything as is the first time construct 3 loads fast since it came out the first time, for all these years I always had 7+ Minutes Loading Time.

    Here is the same Test with the same Phone that I used on my last Post:

    -Same Capx Posted above

    -Last C3 r185

    -PC Chrome 80

    -iPhone6 iOS 12.3.1

    -iPhone6 Chrome App Ver: 80.0.3987.88

    Loading Time 20 Seconds

    Video: https://www.dropbox.com/s/dnxf08x377sa1lu/c3%20test4%20%28iphone6%20ios%2012.3.1%29%20%2B%20%28chrome%20app%20ver%2080%29.mp4?dl=0

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tarek2

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Member since 26 Jan, 2016

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