redrocket's Recent Forum Activity

  • Is this still in development? Are you still making improvements?

  • I think the paid route for games should be taken advantage AFTER there's a critical mass of installs. Not from the get-go. Release an update with additional levels or some other major feature and then put a price on that release. Keep one free and another one paid. At the moment I'm publishing to Google and Amazon, however, after a month I'm putting those games up for auction on Flippa. The ones which are sold are then re-skinned with an entirely different graphic style and asset library.

  • I published 2 games this year. Both of those were android apps produced with CocoonIO tech. My installs are less than a dozen after about a month. The enrollment process is similiar to the Google App store. There are different icon sizes and screenshot requirements compared to what Google needs. So, I generally have 2 separate folders containing those different sized images. I put the games out there as free. No ads or upfront cost. I don't think CocoonIO has the tech to monetize Amazon apps distributed as apk at the moment.

  • Zombie hordes running from attractor to attractor as you pick 'em off. Probably use this in a tower-defense clone as well. Thanks for the research, rex...

  • and how did you do to transform the exported file construct in APK ?

    I just released a game on Amazon a few days ago. I exported the project using the Cordova option. Then I uploaded it to Cocoon.io. That gave me a signed .apk that was accepted by Amazon's submission process. I couldn't add any monetization features because Cocoon.io doesn't support Amazon Ads at the moment.

  • Great job flyover!

  • Learning character animation at the moment...I've got a character I just traced in Inkscape and the animation package I use only imports .ai files.

    Can someone help me out with the conversion? Inkscape doesn't export to .ai file format. After animating the character I'll send you a copy.

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  • I bought the first release version in February. Is this an update?

  • One thing I've been asking for since February is a direct download link to the CocoonJS player. Forcing developers to go through Google Play, or use the cloud compiler to run their projects narrows your maintenance down a bit, but c'mon guys, how difficult is it to simply post a link?

  • hey guys , i started working on this plugin , keep you updated here

    https://docs.google.com/document/d/1owx ... sp=sharing

    This is going to be great if you can pull it off.

  • After receiving the JSON response from the AJAX plugin, the JSON response is going to have to be put into an array. There is the Array, Hash, Dictionary, Table, and even a JSON plugin which should accomplish this. Once you load the JSON data into the array of your choice, you can use that plugin's functions to access the data position.

  • Review the attached .capx at this thread...

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redrocket

Member since 20 Mar, 2012

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