GSquadron's Recent Forum Activity

  • Hi guys,

    So it turns out I am having this problem with the jump-thru behavior even with the latest Construct 3 version.

    I place a small sprite with jump-thru as a hitbox.

    Then I try to jump on those platforms but sometimes the character gets stuck mid platform. This happens only when falling from the jump-thru platform.

    Here is a depiction in the video:

    These are all the hitboxes of the platforms where the player can jump at.

    How can I avoid the player from not falling through?

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  • Nice atmosphere! The music, moving layers, art...

    Impressive to me that you created that on a game jam.

    I got stuck on the lock pick, I didn't understand what to do or how to get out of it.

    Move left or right to find the combination, press E for the 3 combinations and the lock will open.

    But yeah the guys also were impressed for such a short time.

    Will work on a different game though.

    And yeah the game also needs alot of work on leveling the difficulty.

  • Hi guys,

    So I kind of thought of restarting game development after 7 years.

    The reason is that I have many 2D game ideas that I think they are worth creating.

    I took part in a game jam and this is the final result after 48 hours.

    construct.net/en/free-online-games/multiply-63801/play

    I am very open to critiques.

  • Hi all,

    I just started working on a platformer game.

    Right now the game is being developed mainly by me and there will also be another guy who will work on character art and animations.

    For now I only made a design and thought to listen to some feedback before moving on with this kind of art style.

    Let me know what you think!

  • Did a wall for a background.

  • Lamp.

  • Hi GSquadron.

    First of all, Good luck with your project, you seem to be producing assets at an incredible rate.

    What I'd like to know is: does the above picture represent the over all look ... and zoom level/camera position of the game?

    Hey steve, thanks for your reply!

    As a camera viewpoint, that is how the game will be.

    For the graphics, I will add textures, lightning and shadows just before I start working on gameplay.

    This room will have auto-guns which will shoot the player.

    You will need to take the keycard and recover your health by jumping up the crate and getting the medipack.

  • There will be electronic keylocks. You will have to buy a mobile phone as well as the app to unlock such doors.

    Once you start cracking the code, you will need to be within that range for a certain amount of time until it completes.

    You will also be able to open cupboards and find items which can be used in game.

  • Door. Will add this maybe to a boss room.

  • Skill tree.

  • Pistol design.

  • Buttons.

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GSquadron

Member since 16 Jan, 2016

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