Aw man, I could have swore I did type it out. It was the same things I mentioned in this post anyway.
I'd love to get some help one way or another in the near future. Right now the game I'm making is for Clay.io student contest and it's about to end in two days. I've been soloing the programming (using public domain assets so I only do the programming) and I'm on my last minute rush right now. After the deadline is over I'll start looking for help publicly to either improve that game or start a new project. I got so many ideas. And I'll let you know when that happens.
The game I'm making has no action element (or for now at least). It's sort of a mix of math puzzle and trade simulation that relies heavily on dialogues, very much like Recettear: An Item Shop's Tale. I'll post some screenshots later when I get my core mechanics sorted.
Yeah I know, I don't have much time left for the clay.io contest...!