superkew's Recent Forum Activity

  • I guess it would be:

    <Area of collision polygon> * density = mass

    Check the collision polygons, if they are simple, then you are in luck.

  • Clay.IO is a plugin that people are using to do all sorts of neat stuff. As far as I know they will soon support AJAX for CocoonJS.

    But I haven't tried yet.

  • on iOS the size also works fine. I tested with various sizes.

  • Hi,

    You can use any TTF. See the post on Ludei's website in the blog section:

    blog.ludei.com

    True type fonts: CocoonJS now can render text using a true type font file that you can provide inside a folder called ?fonts? among your assets.

    So when C2 has created a ZIP, then you add a folder inside that ZIP called "fonts" and copy the ttf into that folder. Doesn't work on Android yet.

  • Do you mean the CocoonJS ads plugin?

  • I'll send info on my game when I can give the full write up :)

    Just waiting to sort out some of the content on our website.

  • For the moment it works fine in iOS, but doesn't work in android.

    You need to add the font into a sub directory in your zip named "fonts".

  • My game just got approved on the app store.

    I found two issues that I need to resolve so I will be releasing an update before this weekend.

  • I did a test. Looks like the game lags while loading assets. I play an intro sequence that overlays the loading screen, and these frames need to wait specific times before changing.

    I made a "hack" on the load screen and modified the time scale to counter the slowness.

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  • Price point is perfect :) Worth every cent!

  • I think so... Probably similar to Google play ($25) The other guys on the project did all the registration and financials, I just made the game work and submitted.

  • I have my game submitted and waiting for review on the app store, and on the samsung store in device testing.

    Apple takes an average of 8 days to review, and mine has been there for almost 7 days now.

    I used cocoonJS, and a macbook pro to compile and upload.

    Google play is giving us issues as we are based in South Africa, and they don't support paid apps here.

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superkew

Member since 3 Mar, 2012

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