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  • Yeah almost forgot (working and all)

    Used this one R5BN-ZUNN-DGCM-F2JM-RC9A

    Thanx mon

  • Thanx. Pretty cool I'll have a look .

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  • Artpunk Played it on a Samsung S5. Performance is pretty neat although I find the response from the left/right buttons to be a bit too strong (sometimes I hit once and he just flies off to his death) I have reached at least lv8... I think. Some of the "navigating" is not as intuitive as it should be...(try adding some (arrows pointing where to go they do that in Mario and other platformers to "nudge" the player in the right direction) it feels more like an exploration game sometimes. Its cool... it is very challenging. Nicely executed game. I still need to fix mine since google changed their stuff I have to re-build mine to have the adds work again.

  • Nice game. I just played it a bit I will continue when I'm not at work. Love the sounds too.

  • Simple Game Cursors — Now for sale in the Scirra Store!

    https://www.scirra.com/store/game-user-interfaces/simple-game-cursors-3064

    <p>I designed this simple set of cursors from scratch with vector graphics. The idea is to have a -to go to- set of base cursors for clicky games or interfaces. Good as is or as a base for modified interface cursors for your games.</p>

    Use this topic to leave comments, ask questions and talk about Simple Game Cursors

  • This is another option just move it outside - destroy it by code and generate a new one per box. It works for me and when you have many many many boxes you'll be glad you looped trough them instead of copy pasted everything. forgot to eliminate the first -positioning- but since its being destroyed its not actually doing much

  • statham Nice game. It's actually pretty entertaining. I went trough all the demo levels got all stars (harder than it looks) Nice difficulty increment too. I especially love how he screams when he falls when you miss jajaja priceless. He should have a cute noise for wining too. Played it on android - samsung S5

  • ibrahimtolaj glad it worked for you. Also if you play around with the paralax layers you can give it a nice multi layered look like the one in the gif you used as refference.

  • Also rex usually points you to his site he has a great application that lets you choose and install / update his plugins.

  • In the link to the moveto behaviour i posted before it points to the developpers forum thread. Go to the first tab it should be right there in the first post. Also note its a behavior it goes in the behavior folder in construct 2 not in the plugins folder

  • a combination of the moveto behavior and something like a hidden object (i use that trick a lot for menus and such) and smooth it out by managing time and speed... lemme check if i can whip up a quick demo...

    **russtles **

    Here you go... hope thisone helps.

    Basically i use the hidden object to move as if a camera and scroll to it every tic.

    Also im using the moveto plugin because I like it... you could do that w/o plugins too.

  • That's a nice effect and it can in fact be made several ways. There's some plugins to deal with parallax, and you can also hide an object and use a script to follow it around Zone based camera i think its called or do similar to the one spoken in this thread here or simply do your whole animation in spriter and "play it back". Theres many ways to make things happen.

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Ragevortex

Member since 2 Mar, 2012

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