Ragevortex's Recent Forum Activity

  • Awesome... mine just worked I did the funky chicken and all. I accidentally uploaded the "immortal" version but I'm correcting it now. so far so good... as soon as I get this working I'll finish up the leaderboard code and all will be well. It was so exhilarating to see the actual login working it was awesome. Thanks for all the help and hard work on this keep it up.

  • Is it working in a mobile (android) /google version yet? any testers... I tried it last Friday and it froze on ludei's logo thing. Haven't been able to test anymore during the weekend. Still going to try again but since it takes around 24hours for google to make it available to me It's still gonna take me a while to find out.

  • Nice. I usually just manually make my menus for the game this is quite promising.

  • Well then I tried this(several times) and my working game just stopped working because it stays at the ludei flicker screen... the google play 24hr waiting time doesn't help my cause either.

    Darn.. I had high hopes for this update... ludei what kind of self respecting programmer pushes out a non working plugin that breaks more than it fixes! (i don't mean it as a bad way im just saying hey man that sucked)

    ArcadEd Thanx for your efforts on trying to make this work... they're greatly appreciated. I do agree with your previous statement that Ashley should be able to check if he can fix this and integrate it properly to C2 ... I think he's kinda swamped with work tho so I'm guessing if considered it'll go into the back burner... which leaves us right were we were... waiting...

    Oh well. **searches for his chips, soda and a JS manual just in case**

    Frankly I believe C2 should have an in house plugin to deal with such things.

  • Ohh ... thanks I was looking for something just like this... kinda got tired of manually aligning my fonts in a grid.

  • Thats looking preety cool so far. I wonder if you could change the color when you detect your "target"... it would give you a nice dramatic effect.

  • ok cool good to know.

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  • Ashley Thank you for the quick reply. So if I wanted my game to have a private yet multiplayer connection w/o adding extra load on scirra's signaling server we would have to make our own solution right?

    The game we are developing is for mobiles and we'd like the players to be able to setup their "room" and invite their friends(2-8) for a nice challenging game much like old battle tetris(ours is not tetris tho) used to do.

    I'm just asking because I have to rely this to my team in a clear manner and I want to have the best possible explanation I can for them so we can make the adjustments we need to do if any.

    Thank you for all the help you've been great.

  • Hi there. This is my first actual post in a while and its a sort of direct question for Ashley ... I've been playing around with the multiplayer pong idea for a while with my co worker and the recent template was great in clearing out some of our doubts.

    However I've been thinking... I know at least on this recent version of multiplayer the signaling server is hosted by scirra and manages the information traffic for the host and peers... Is there any possible way to make something similar over bluetooth connection among paired devices?

    Any ideas or suggestions are welcome too.

    Thank you again for such a great product.

  • ArcadEd ok cool ... I just checked the "updated plugin" I found in the thread... still needs work I guess.... more waiting in queue for now.

    Thanx for clarifying tho

    Keep up the good work mon.

  • ArcadEd hey did you ever get the "Getting Google Play Services to work" part in... I kinda skipped trough a bit

  • I made The Chocolate Hearts Eating day just for fun in Valentines... (and testing spriter which I loved)

    Here's some screens. (not much time spent in it... i may go ahead and work on it further later on)

    [attachment=2:3eiaizm9][/attachment:3eiaizm9]

    [attachment=1:3eiaizm9][/attachment:3eiaizm9]

    [attachment=0:3eiaizm9][/attachment:3eiaizm9]

    I posted it in the Arcade for those who want to give it a try. HERE

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Ragevortex

Member since 2 Mar, 2012

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