With this example you guys shall understand my doubt:
Consider i have a platform with enemies. So, i have the main char and about 10 monters. I'll have some events to lower monster's hp, increase strenght, change abnorminal conditions, move it, etc etc. How to add this same behaviour to all monsters?
To who is a programmer, what i want to know is how to have some inheritance here. I want to have a "Monster" object which will have all standard behaviour, but for each instante created, i want to change it's image, hp, etc etc...