Kageetai's Recent Forum Activity

  • You mean like keepee mentioned?

  • Okay, I didn't think about the order. Thanks! :)

    Functional seen the two solutions given are no difference, aren't they?

    And I think the speed should not differ much either...

  • Thanks, this works perfect!

    Can you maybe explain why my way didn't work?

  • For now I have changed the layout to have just one row of the instances at the top and a second one at the bottom but these are a different object. So I can handle them seperatly. Works for this, although I have to double every action for them. I am really missing an OR in conditions...

  • This checks the distance between to points? But I want to know which of the instances the nearest is. For this function I already need the points of the instance, don't I?

  • Hi folks,

    I have encountered a strange problem!

    I want to check wether the player colides with different rectangles. So far my Actions look like this:

    <img src="http://i39.tinypic.com/wu19fn.png" border="0" />

    But I noticed that only the two bottom actions/conditions are working. They seem to override the top ones.

    Does anyone know how to fix this?

  • I tried that, but I need to pick the nearest not in the condition but in the expression...

  • Could you please explain furter what you mean with that?

  • Hi folks,

    I have a layout with many small objects. All of them are constantly moving to the left and when one of them leaves the layout to the left, I send them to the right of the layout.

    My problem now is, that I want the instance that I send to the right to have its values like size changed corresponding to the values of the instance just left to it.

    Does anyone understand what I mean? ^^

    I have this acquired with an expression like this:

    "Set height to: Object(Object.Count-1).Height"

    But the problem is that I have two rows of the objects, one at the top of the layout and one at the bottom and each should react on its own.

    So in conclusion my question is whether it is possible to pick the nearest instance of an object in an expression. I know there is the condition for this, but I need it in an expression.

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  • Wow, thanks a lot! :-D

  • That would be very helpful. Thanks!

  • Hi folks,

    does anyone know whether there is a simple plugin for just drawing a simple rectangle on the layout? Like with ctx.fillRect() in JS.

    For a very simple game I don't want any sprites but just colored rectangles on the layout...

    Thanks!

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Kageetai

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