Kageetai's Recent Forum Activity

  • As gammabeam mentioned I don't want to rotate the sprites, because it is not like a real 8 bit game.

    I have done it so far with the small (16x16) images and set the scale to 3,but it kinda feels strange when using the Platform behavior. It kinda lags...

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  • That's what I thought about. Just using bigger images with rescaling them manually...

    Do you know what effect the ingame scaling has on performance?

  • Hi there,

    I am trying to make an old school retro 8 bit style game, because these games are my love! :)

    So I think about the graphics for my game.

    I tried to make very small sprites and use the "Set scale" option of Construct 2 to achieve a pixelated look. But this doesn't look this nice every time and the platform behavior feels kinda strange this much zoomed in. It kinda lags sometimes.

    Also I was thinking maybe its better to make the sprites bigger and just display the game at normal scale.

    Does anyone know wether this shows in performance etc?

    Is it better to have small sprites but the zoom or no zoome and bigger sprites?

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Kageetai

Member since 26 Feb, 2012

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