alextro's Recent Forum Activity

  • How do you set the loop? If the input are from -1 to 1 it gives you 3 iterations (-1, 0 and 1).

    edit: Oh didn't see that coming ;)

  • Yes you need reference object in prior condition so the expression 'self' could appear which is a typing saver to reference object itself.

  • Sinus & Cosinus are the answer. One way to do that:

    Trigger once (or whatever triggering),

    For -1 to 1 --> create object greenBall at x = redBall.X+100*cos(90+30*loopindex)

    y = redBall.Y+100*sin(90+30*loopindex),

    set greenBall.angle to 90+30*loopindex

    Should works.

  • It just math formula within context. Put something like;

    (Trigger once)

    if seed_A.pickedCount equal or greater than 1 >> add 1 to multiplier var

    or

    if seed_B.pickedCount equal or greater than 1 >> add 1 to multiplier var

    or

    if seed_C.pickedCount equal or greater than 1 >> add 1 to multiplier var

    Score example: (seed_A.Count*50 + seed_B.Count*50 + seed_C.Count*50)*multiplier var

    Something like that depend on your formula.

  • Worl gravity can only be set using positive or negative value which is down or up direction. However an impulse or force can be applied toward certain point or angle.

    An example: construct.net/out

  • Looks nice as early gameplay. Keep going and strong.

  • Easy just add invert condition of 'mouse is over terra' which executed as mouse isn't over terra.

  • If I understand enough pair random is what you are after. Token approach would be the practical thing to take into account so we just need to random the token order. Incorporate dictionary would be ease storing those "key" coordinates but hey let's just store them as text variable. See what I mean:

    dropbox.com/s/9txbhwr8ai60fpr/pair_random.capx

    In the example I created 3 main spot area as spawn point within their pair coordinates.

  • I think you mispell Ashley with Ashely?

  • It's totally a scam. First they didn't cited what buyer will get for spend amount of money. Second they don't have any development record nor games date release in social media. If you have Linkedin account (or other platform) report them as a scam like I do. I tracked the original game publisher for a title 'Keep Out' and found the original publisher is Little Workshop.

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  • Looks suspicious. I checked the linkedin profile and they don't have even a single post furthermore there is no employee listed. Beware because they stated their office from Punjab and claim making games for big corporate. Why would selling source code if they have big deals with those corporation?

  • Customer just a queue list you need to add as array or text. Customer existence presented in visual is just making sprite switch between visible-invisible and maybe add some motion or animation.

alextro's avatar

alextro

Member since 22 Feb, 2012

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