My bad. Now it fixed check again the link.
+ player: health ≤ 0
+ System: Trigger once
-> Audio: Play foom_0.webm not looping at volume 0 dB (tag "died")
My kind of grapple:
dropbox.com/s/rh30yc2lh0iciy3/hook_chain.capx
dropbox.com/s/aovz841jd5k85os/swing_slide.capx
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Tag to the rescue! Err... to the portal:
construct.net/en/forum/construct-2/how-do-i-18/teleport-instance-value-170251
Ternary operator can be utilize in action as conditional output.
Well there is a lot of name convention & time to spare. Can't promise to do it in near future.
I checked both and they work the same. The else condition is not used. Try to enable some disabled condition or action.
Yes the file originally to help local community. Here translated version: dropbox.com/s/nnb93iocudova20/monolar_en.capx
You can make the board any shape as long the tiles are in order:
dropbox.com/s/bmvecgyihrk8um7/Monolar.capx
Simple push will do: construct.net/out
Pick nearest object sufficient enough or utilize expression comparing two values by distance. Both way should applicable with any behavior.
Member since 22 Feb, 2012