Ubivis's Recent Forum Activity

  • Add a system event: Is on platform. There you can select whatever you like depending on the platform you are running your app

    EDIT: This will not help with iPhone / iPad difference, but this might help you to get closer to what you need.

  • Without a attached capx from your side, it is hard to tell what you are doing wrong, but please have a look at this example.

  • just add it as you stated yourself:

    Every 1 second -> increment the global variable by 1

  • I think it can be a problem that the greenworks plugin does only work with the old 0.8 version of node and this would restrict you in using other plugins that might not work well with that version.

    But I keep my fingers crossed that someone (maybe Ashley ?) is able to fix this problem and make it possible

    Also very interested.

  • According to the Manual: https://www.scirra.com/manual/109/audio

    Seek to

    Seek a currently playing sound to a different location in the audio file. The time to seek to is given in seconds.

  • I don't think that you will ever find a 100% secure way to do it. Problem with JavaScript is, it is always executed by the browser and not the server.

    Most secure way is, that you program a server side tool, where your game connects to and the example is created on the server side when the game is completed. But this isn't something you can easily do with C2.

  • It meems you ran your game in preview mode. Just export it as a HTML5 Page, and the "Construct 2 Preview" instription should not be there.

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  • hmm... brainstorming:

    1. when the game is finished, you could instruct the game to call a URL that creates a token, this token is passed to the form and also transmitted. So, you can only submit the form when a valid token is present.

    2. Implement the form into your game. Just set up a new layout in C2 with the form and let the game transmit the form values to your database.

  • I will Open One on sunday

    What's the name?

  • basically it is just: start a timer when the first key is pressed, as long the keys are in the time and fit to a combo pattern, record the keys pressed. As soon the timer ran out or the pattern does not fit to any combo anymore, start the timer from 0 and restart the key recording.

  • Ein Hund und ein Bieber können nicht falsch liegen (außer wenn der Bieber Justin heißt)

    ---

    A Dog and a Beaver can't be wrong (except the beaver is called Justing (makes more sense in German))

  • Deutsch sprechen - Logo

    Interesse - eventuell, ich denke schon dass ich selbst recht gut zurecht komme, aber es gibt sicher Themfelder bei denen ich noch einiges lernen könnte

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Ubivis

Member since 22 Feb, 2012

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