Ubivis's Recent Forum Activity

  • to answer your question: yes

    have a look at "joints" and in addition you only have to set up a few events for the objects, how they should react on anything.

    You should write everything down how everything should interact and after that translate it into events.

  • on the event sheet, select your first sprite -> On collision with another object -> select other sprite

  • a while ago, facebook changed their rules that only secure server URL are allowed.

    Your URL has to start with "https://" and you must have an SSL certificate active on your domain (otherwise an error message will come up every time someone runs your app).

    Hope this answers you question.

  • weird... mine works fine, you can download it here:

    https://drive.google.com/file/d/0B_5xNk ... sp=sharing

  • hehe, because you generate the sprite outside of the layout

    This will fix it:

    Sprite5 compare Y value > 1280 (your layout height) -> Sprite 5 destroy

    EDIT: To be clear, the one above instead of your "if outside layout"

  • I had a quick look and it seems that you are only destroying Sprite5, when you touch it with your smurf. So, if you miss it, it continues to fall down (even it is not on the layout).

    I would suggest to add an additional event to destroy the Sprite when it has left the layout on the bottom screen. This should keep your game run fine.

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  • Please save your project as .capx.

    .caproj files are uncompressed and do not includes the files that you have imported (like images). Makes it impossible for us to open your project file

  • you can even make a MMO or 3D Game with C2, but this requires a lot of talent and advanced programming skills.

  • where? Please directly upload it, you can't link it at your rep level.

  • I can't help in detail (don't have such devices), but I would advise to have a look into the "Browser" Object. It returns a lot of information about the device you are running your app on. (Platform, Product, UserAgent, ...) give it a go.

  • What have you tried already? I have no problem doing so (see attached)

  • Welcome to Construct 2

    It is a good start to read the introduction tutorial, which covers the most basic features.

    For your request especially, just add a new object and select "Touch" unter the menu "Input". Now you can access all touch actions in your event sheet.

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Ubivis

Member since 22 Feb, 2012

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