I wouldn't get too excited.
It seems that Microsoft wants apps, not games. Game development will still be restricted to certain devs.
http://arstechnica.com/gaming/2016/03/u ... not-games/
SecondaryTesla
Quoting me was unnecessary. I was making a joke based on the April Fools prank Scirra played. That's all.
But yeah, they're still having issues with the badges.
Develop games in your browser. Powerful, performant & highly capable.
This site. Click on any link in the top menu and then click another link after that. You'll see what happens.
Uh-oh! Looks like we're too late!
"Someone" already hacked the site. Click any link outside of the forum and the pages start breaking apart. Lol!
Btw, I agree with newt. You made a poor choice in the way you brought this to the staff's attention.
That tutorial is referring to an asset bundle that's free with every Construct 2 purchase.
It states...
[quote:s7mufko5]This tutorial uses the Jungle Platformer sprites from the bundle you get when you purchase Construct 2. Once purchased, click the Download media bundle link in the About dialog to get the extra assets bundle. If you're using the free edition, you can substitute your own graphics, or try the alternative beginner's guide which provides all the sprites you need.
Yep, something screwy has happened.
John Cutter, that was a really great idea you had. I've been throwing some ideas around for holiday themed games as well.
Thanks for sharing your story.
dwesley
Have you taken a look at the Flappy Bird tutorial here?
https://www.scirra.com/tutorials/857/fl ... 10-minutes
The tutorial itself doesn't cover the scoring, but the included capx has scoring in it.
Another possible way is to position an invisible sprite block over the pipes and when the player overlaps it would add +1 to the score variable.
I don't know what the point of the OP is...
According to whois, that domain isn't even registered to anyone.
You can buy it now if you want it.
I'd definitely buy a t-shirt. Vinyl decals (stickers) would be cool too.
I make most of my own as well. I sometimes find inspiration from some of the assets that are sold on other sites.
I've gotten some stuff from GraphicRiver. But their licensing is too restrictive without paying more for commercial use.
My favorite is... https://www.gamedevmarket.net. They're pretty cheap and they have a simple, one-size-fits-all license.
What happens when you change the "Preview browser" setting in your project properties panel? You didn't mention that.
Member since 30 Nov, 2015