I recently got my C3 license, and decided to import the game I've been working on in C2, but when importing my capx (~140mb), it takes about 10 minutes to finish loading up, and multiple times I have to tell Chrome to wait for it to load instead of killing the tab. Once loaded up I go to preview a layout, and after about 5 minutes of trying I'll get a message that Chrome is out of memory. I switched to Google Canary, and previews will now load, but it takes about 10-15 minutes each time.
I've tried saving the app to desktop so that I can run it offline, but I still get the same issue with the long load times and memory issues. In C2 the project loads up in about 10 seconds, and previews take just as long. But these long wait times take a massive chunk of my working time, and until they're fixed I won't be able to use C3, which is a huge bummer since I already paid for it.
I don't see many threads here talking about editor performance issues, so I'm wondering if there are common hacks or settings I can mess with to get things moving along.