TechBoxNorth's Recent Forum Activity

    Very exciting stuff! Hopefully it will mature quickle and end up in stable releases soon! :)

  • ">I'm not really sure how to bug report this... Should I provide a small project that you guys can build for android and test?"

    Ninjadoodle

    Go here and file a bugreport by following the guidelines and usually it doesn't take very long to get an answer: github.com/Scirra/Construct-3-bugs/issues

    Looking forward to find "Towerraid" on the iOS app store soon! ;)

  • It is a gpu driver bug on android devices with MALI gpu's that breaks Webgl 2, fix is coming in next update.

  • In my experience it varies quite a bit depending on how old the device is. My android game "Santa's Christmas Jump" (https://techboxnorth.com/santas-christmas-jump/) runs very good on my Samsung Galaxy S7 but is barely playable on my not much older Galaxy Tab. I think there was some new things in cordova games now that has no support in older android devices. Haven't tested on iOS. Ashley or some one else from Scirra can provide better answer.

  • - Ok, so I'm on Android v8.1 and everything seems to work fine on Chrome.

    Are you using any external plugins?

    Nope, I only use official C3 components. It has been determined that it is a gpu driver bug for android devices that uses certain variations of the Mali gpu, it breaks the webgl 2. A fix is coming in the next update but I'm still changing to only use stable releases. Thanks for taking the time to test :)

  • - Things seem to be ok for me as far as web exports go (r136 stable).

    Which version are you using?

    I'm using r139 (latest beta)

    Perhaps I should switch to only use stable versions

  • That's a hard game indeed :D

    What version of Construct 3 are you using? My web games won't run properly

  • Is anyone else having this problem?

    Webgames made with C3 that are run on android devices using the chrome browser only shows the grey background, all other graphics are gone.

    Same game runs fine on the same device when run in firefox browser.

    Game also runs fine on iOS with Safari, Chrome and Firfeox.

    Web games made with other game engine works fine with both chrome and firefox browsers on android & iOS.

    I only have samsung devices but yesterday they all played the games fine with the chrome browser but today none of them do.

    Tagged:

  • To get started, go to the Settings > Display. In this menu, you'll find a Screen timeout or Sleep setting. Tapping this will allow you to change the time it takes your phone to go to sleep. Select the timeout option that you'd like, and you're done.

    I already knew that, what I'm asking is how to make the game keep the screen alive while it is running.

  • I have a game that uses device tilt when playing so on android devices the screen timeout kicks in. How do I keep the screen from timing out while the game is playing?

    Thanks!

  • It seems they were unable to monetise a build service. I'm not sure what that has to do about the fate of HTML5.

    That's was I was thinking, I keep seeing more and more making use of web tech to make games be it C3 or something else. I think their problem was the pricing, I mean anyone can use cordova for free right?

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  • Got his announcement in my e-mail today:

    "We started Ludei/Cocoon because we believed the future of app and game development would be based in HTML5. Unfortunately, it didn’t happen and native development is stronger than ever."

    Native stronger than ever... interesting.

    any thoughts Ashley? would like to hear what you think of that statement.

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TechBoxNorth

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