KSLR's Recent Forum Activity

  • KSLR : that kind of things isn't going to look great unless you are working with vector Sprites, unfortunately.

    I disagree: in the case of platformer terrain it would tie together groupings of sprites.

  • Totally awesome Mcdan! you are a beast.

  • Plays very nicely! Keep up the good work.

  • I thought of something that would be amazing!!! OUTLINE!!! I worked on Borderlands 2 and The outline really ties things together. Can this be done on a 2d sprite?

    <img src="http://i310.photobucket.com/albums/kk412/tendrilsofkraken/OutlineExample_zps81613d56.gif" border="0" />

  • Construct 2 is the most simple and powerful game making software. Start by following an introduction tutorial. When you feels comfortable with the basics make an extremely simple game to start then evolve from there. There is also lots of help on the forums for any questions you have.

  • Oh awesome thanks a lot zenox98! and Ashley of course. Just noobin it again. LOL weeeeee off to windows 8 land!

  • Hey guys, I keep getting an error when I try and run my Windows 8 game. When I test the game to run I get

    JavaScript runtime error: Object doesn't support property or method 'nn'

    the "nn" was mo in my real game the nn I get when making a clean test project just using the default win 8 template.

    Any ideas what this type of error could be?

  • Oh man I used to LOVE tank batle! Looks good Krish

  • OMG so elegant! thanks R0J0hound! you are the smartest! I just plapped it in the game and it works perfectly. I learned something new! the pick top and bottom. Cheers M8

  • Hey guys. I tried some more work on this issue to no avail. Anyone have some ideas on how to dynamically create revolute joints?

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  • did I win?

  • Hey guys, I want to make a physics snake and have a revolute joint on its preceding piece. I have tried a bunch of methods and I cannot get it working. CAPX BELOW

    = C-A-P-X =

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KSLR

Member since 29 Jan, 2012

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