Savvy001's Recent Forum Activity

  • Event for removing all instances.

    Add event (system --> pick all)

    Choose instance.

    Add action (destroy)

    If this wont work then posting a capx would be helpfull for those whith answers.

    Goodluck!

  • Add Event

    Then add action

    Action (system --> create object)

    Then choose object to create

    Set layer (through layer name)

    Set X and Y

    Hope this is what u are looking for.

  • Hi

    The demo of my game is ready and i would like to upload it to scirra.

    But i have noticed a few plugin limitations in the arcade.

    My game uses the webstorage plugin and the timeline plugin.

    The timeline plugin i can removed for the sake of the scirra arcade.

    The webstorage i can not.

    People need it to be able to save their car settings.

    I have looked on the forum and saw a few messages about the webstorage posted in feb.

    Has there been an update to the arcade or am i still a bit early?

    The game im posting is.

    Future Racing

    Thanx for any answer

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  • tonycrew

    The demo is ready.

    Pits are active.

    Designs are upgraded and the game title is changed to Future Racing.

    Now im ready to build the other cirquits and complete the games build.

    Yeah! <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Thanx u mustafaaskin!

  • harrio

    Thanx for the advice.

    Once i have a good functioning gamepad i'l program it into the game.

    And when i do il try to make a button configuration screen so people can configure their own gamepad.

  • Freesound.org

    Flashkit.com

    Sounddogs

    Find sounds

    These are all great sites to get the samples you need for your games.

    Especially the top 2.

    Have fun!

  • tonycrew

    Yep im working on the pits right now.

    Already got fuel working based on the amount the cars used their acceleration.

    Also added king of the lap

    <img src="http://www.ruimteschool.nl/F1/KingOfTheLap.jpg" border="0" />

    And upgraded the Ai a little bit

    I'l Update the demo when pits are fully build in.

    Thank u for the suggestion!

  • You can set the window size of the project in the (project settings) area on the left side in the editor.

    But in order to see that specific screen, you first need to click on your project folder on the right side of the screen.

    So click on the right in the project window on the top folder.

    Then you see on the left side a change in the editor.

    It now says Project settings.

    There u can set your window size.

    The window size is different from the layout size.

    This way u can see a small or large (user defined) part of a layout.

    To make the layout itself larger, you just click in the gray area in the editor, and then the (project settings) window changes into the layout properties window.

    If however in the future u want a small (view) window in your game and a big layout.

    Then scrolling is the answer.

    Thought this was wat u were searching for.

    Ps:

    U can add links to your posts and replies.

    So people can have direct acces to your (in dropbox) uploaded Capx.

  • Im not shure either.

    I programmed it so that when the textbox was filled in and a button was pressed, the textbox was set to be disabled.

    And the game would start.

    It did disable and the textbox did not recieve any more text.

    But after that the keyboard was ignored completely.

    I cant really tell u more than that.

    For my usage at this point it doesnt really matter anymore, because i programmed a different way of inputting the amount of laps.

    If however in the future i might stumble uppon the solution to this, i'l share it with u.

    Thanx for the time to be of assistance everyone.

  • Yeah!

  • Joe7

    I checked it in a old backup, but the result was the same.

    Thanx for the tip, it is helpfull for the future when i need to set one to integer!

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Savvy001

Member since 22 Jan, 2012

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