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  • , unity is great for mobile, desktop, but html5 (webgl) is not added yet. Thats the only reason why Im still using C2.

  • beufreecasse, yeah, tried that also, no luck.

    Think Im just going to stick with unity. Hopefully with WebGl coming soon, we will be able to create html5 games with unity.

    BTW, has anyone tried the open source CJS? If so, how to you compile a xcode project without using the cloud compiler?

  • I have published 6 games to ITunes/PlayStore, using CocoonJS (version 1.4.7), ads works fine, GameCenter works fine. Now Ludei removed 1.4.7. So I tried 2.0.0, 2.0.1 and 2.0.2. no ads no gamecenter.

    Then I tried Ejacta, one game worked fine (ads and gamcenter),

    the next, " xcode memory pressure exception".... the game is only 6mb (zipped)

    The next game, black screen.

    Phonegap and AppMobi is too slow for the games, so I didn't try them.

    Is it just me? Is anyone else finding publishing to mobile such a mission?

  • I made a massive new update to our game, Membrace and made it free on IOS and Android

    Grab the IOS version here:

    https://itunes.apple.com/us/app/membrac ... ?ls=1&mt=8

    Google play here:

    https://play.google.com/store/apps/deta ... v.membrace

    Used Cocoonjs to compile android APK and XCode Project and MoPub for ads.

  • Im using a List as a way to display highscores.

    [attachment=0:1cw1t1tu][/attachment:1cw1t1tu]

    If the game loses focus the list disappears. how can I solve this?

    each entry is concatenated from, name, score and date. C2 has no padding function, how can i format the text so that each entry lines up with the headings (name,points,date)

    Im using ajax (request from php and mysql), and an array to store all the values.

    Thanks

  • granpa, wanted to avoid using that, but seems like I will have to Thanks

  • The index LevelXLocations is a string, eg:

    "0,5,6,84,7,9,2"

    The expression choose(...) requires parameters, these parameters are the content of LevelXLocations, which is a string, this string need to be the parameters of choose

  • I have a multidimensional array (X,Y), which looks something like

    arr["LevelDescription","LevelTime","LevelGoal","LevelXlocations"]

    LevelXLocations = 0,5,6,84,7,9,2

    LevelXLocations is different for each level,

    I have a spawn item function, which creates an item according the the array, how can I do something like:

    Self.X = choose(arr[LvlIdx,LevelXlocations])

    So, how can I covert a string to choose parameters

    Thanks

  • As anyone solved this issue? Also, can someone post an example of how to do in app purchases with CocoonJS.

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  • ludei Any progress on this issue?

  • Is there a way to get the plugin settings from the runtime file. eg:

    cr.plugins_.PluginName.settings['version'];

  • Ashley, an event in the SDK which can trigger a callback when the game is done loading? If not, is there a way I can check if the game is done loading?

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JACLEMGO

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