brunogruber's Recent Forum Activity

  • Hello everybody. Does anyone else have problem with scheduled backup feature?

    My prefences are set like this:

    <img src="https://dl.dropbox.com/u/2739873/scheduledbackup.png" border="0" />

    However, it only saves the project when I press the save button. Not every 15 min as it's set.

    thank you in advice

  • Thank you guys for the feedback so far! I'm taking note of everything (:

    boybokeh: The loading screen may take a little while. Thanks for playing!

  • Hello there, thanks for visiting this thread (:

    I'm Bruno Gruber, a product and interior designer living in Curitiba, Brazil. Happens that I'm also a video game design passionate, and I am here today to share my idea with you.

    Meet Steel Riders

    <img src="https://dl.dropbox.com/u/2739873/DivulgaSteel/001.png" border="0">

    The goal of this project is to create somewhat of a 16-bit-snes-or-gba-style kind of game. The game itself is a futuristic post-apocaliptic themed horizontal platformer, where you take control of the ZB33 "The Cowboy", a badass war veteran mech that can fire metal melting lasers, homing missiles, powerful torpedoes, fly and all this cool mech stuff.

    <img src="https://dl.dropbox.com/u/2739873/DivulgaSteel/pic02.png" border="0">

    FIGHT with all your power!

    This game is heavily inspired by games like Mech Warrior and Cybernator, but it is not a copycat of those. Steel Riders is a much simpler game, focused on the action and exploration of the map, not on the realistic mech simulation.

    <img src="https://dl.dropbox.com/u/2739873/DivulgaSteel/pic03.png" border="0">

    DESTROY solid evil enemies!

    At this moment, the first mission is fully playable. It consists of 4 levels and lots of solid-evil metal enemies to be blown up.

    <img src="https://dl.dropbox.com/u/2739873/DivulgaSteel/pic01.png" border="0">

    EXPLORE and discover dark secrets!

    So, wait no more. Go ahead and take control of this metal beast.

    Now it's your turn to help me improve this project, if you want. Tell me what you would like to see in a game like this, there's no limits to imagination. I will read each and every idea that you have and evaluate them individually. If it's good, the idea goes to the game and your name and contact goes directly to the credits.

    This is an experimental process as well. I want to see if the community is able to generate good ideas that can really become a part of this kind of game, so I will be most grateful if you participate.

    Thank you for your time, and have a great time enjoying the first Steel Riders beta.

  • a tutorial on "how to make an RPG" will only result in a lot of similar games and just a little learning. I don't think this is the right way to go.

    Start by researching, try to find out what other people have done already for this kind of genre, look for .capx files and see how it's done. There's no magic formula to create an RPG or any other kind of game. You must create your own formula, your own workflow.

    Then, when you're ready, start planning it. Try to make a list of things that you want in your game, and try to find out how to turn those things into reality. Also, play other RPG games. You can only create a game when you KNOW how that kind of game is supposed to be.

    Work hard and good luck!

  • Thanks! This is just what I needed.

  • This might be a very simple question, but I can't figure it out alone.

    How do I go fullscreen using the EXE created by Awesomium?

    Thanks

  • Just wondering if you guys know where to find nice quality sound effects. I don't mind paying, but I prefer free sounds. I've found some free sound banks on the net, however the quality of the sounds tend to be very poor.

    Also, I would create the sounds myself if I know how to do that. I know about the SFXR software, but I'm not interested in 8-bits style sounds. I'm more into the super nintedo style (16 bits).

    Thanks!

  • Don't get me wrong, this is a very nice initiative. However, expecting that someone will "give" you a high quality hand crafted game for free is a little too much. Maybe you're moving in the wrong direction.

    Also, this proposal is about exclusive games or non-exclusive? if non-exclusive, it is more likely that people get interested.

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  • pixeljoint.com

    here you can find industry-level freelancers for this kind of job.

  • I'm very excited about this as well.

    Will it be possible to use WebGL shaders to create a heat haze effect?

  • you sir, are an awesome dad. (2)

  • This is really awesome. Bumping for interest.

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brunogruber

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