Hello there, thanks for visiting this thread (:
I'm Bruno Gruber, a product and interior designer living in Curitiba, Brazil. Happens that I'm also a video game design passionate, and I am here today to share my idea with you.
Meet Steel Riders
<img src="https://dl.dropbox.com/u/2739873/DivulgaSteel/001.png" border="0">
The goal of this project is to create somewhat of a 16-bit-snes-or-gba-style kind of game. The game itself is a futuristic post-apocaliptic themed horizontal platformer, where you take control of the ZB33 "The Cowboy", a badass war veteran mech that can fire metal melting lasers, homing missiles, powerful torpedoes, fly and all this cool mech stuff.
<img src="https://dl.dropbox.com/u/2739873/DivulgaSteel/pic02.png" border="0">
FIGHT with all your power!
This game is heavily inspired by games like Mech Warrior and Cybernator, but it is not a copycat of those. Steel Riders is a much simpler game, focused on the action and exploration of the map, not on the realistic mech simulation.
<img src="https://dl.dropbox.com/u/2739873/DivulgaSteel/pic03.png" border="0">
DESTROY solid evil enemies!
At this moment, the first mission is fully playable. It consists of 4 levels and lots of solid-evil metal enemies to be blown up.
<img src="https://dl.dropbox.com/u/2739873/DivulgaSteel/pic01.png" border="0">
EXPLORE and discover dark secrets!
So, wait no more. Go ahead and take control of this metal beast.
Now it's your turn to help me improve this project, if you want. Tell me what you would like to see in a game like this, there's no limits to imagination. I will read each and every idea that you have and evaluate them individually. If it's good, the idea goes to the game and your name and contact goes directly to the credits.
This is an experimental process as well. I want to see if the community is able to generate good ideas that can really become a part of this kind of game, so I will be most grateful if you participate.
Thank you for your time, and have a great time enjoying the first Steel Riders beta.