aridale's Recent Forum Activity

  • I have a nexus 7 and my game runnin in chrome is pretty not bad fps wise and my game is pretty intense it slows down on desktops too. Its unplayable on iphone 4 and 4s but Id say its pretty playable on android 4.1 in chrome

    I know the nexus 7 is pretty beast for a mobile device but I dont know about the webgl support. I just know it runs my game decently well

  • an animated sprite on top of the main game is the way to go. Unless the rain needs to interact with things its the best way to go about it. Even in 3d most games use a weather "overlay" that just follows the camera. In 3d is a pretty cheap cop out to doin it. In 2d its the opposite lol

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  • you have the right idea with the layer cake method that is how itd be done (in pretty much every 2d game regardless of c2 or not) but instead of tryin to make sure you trigger the right animations on all the different parts just each step set those parts animation and frame to the main parts. Then you only have to worry about making sure the main part (body prolly) is animated correctly in your events.

    Thinkin about it now you can see why most 2d games dont have a visual gear effect right?

  • puking

  • youd have to have graphics for each color and then make animations from those just like the normal original color. Until r100 (probably) there wont be a way to recolor a sprite effectively at runtime

  • well if its aimed to be touch based then the only way would be to add a "button" that when touched rotates the last selected object. Maybe 2 one for each direction.

    If its mouse based then just make right click do rotate and left click do dragging

  • if you did it that way you couldnt put holes inside it only reduce the overall height

  • yeah an EVIL DREAM!!!!!

    <img src="https://photos-2.dropbox.com/psi/2048x1536/gbRVFnNy7yEtxKfKZj8q2-8hrOj__RxAMmuGLNpwH2w/53012532/1343923200/b3bc9a0/zomg666.png" border="0" />

    sorry I noticed it and couldnt resist lol

  • very few and only when I cant figure out somethin on my own. Then I look for plugins or examples and failing that I start a topic of my own

  • I dont think Ive ever looked at a c2 example... Not past the ghost killer tutorial thing lol

  • you mean in the game or in the editor? ingame you cause the snapshot canvas system event. Other than that the good ol print screen button works for anything pretty much

  • ohh in that case...

    <img src="http://static.tumblr.com/akhvchn/Y4cm7ubx8/genius-meme.png" border="0" />

    lol

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aridale

Member since 7 Dec, 2011

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