HotGod's Recent Forum Activity

  • Tom, I assume that people who purchased a license, created a game and uploaded it to the arcade belong to the "good" people. The percentage of evil dowers among them would be very low (if not zero).

    If you're afraid of malicious AJAX code than the best way to go is create a separate DB for the arcade or even put it on a different IP/Server/Domain.

    This way if the evil dower succeeds in doing something only the arcade part will "suffer". This will be fixed easily by simply restoring a backup.

    I really think the AJAX is an important part of web oriented games.

  • Ok Tom. Thanks!

  • Kb...

    C2 is more stable than I wish for. I never mentioned stability in my list.

  • I didn't ask for a response to each and every point I mentioned, just a "Ok, we saw the list, some interesting things there. Thanks" or something like that :)

  • It's the first time I don't get any feedback about my list from high ranks. Is this a hint I should stop making these?

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  • I went over my plugins/behaviors and I think the only thing which is not supported is AJAX. Since the whole PHP High score mechanism I made is using AJAX I'll wait for this to be supported and than upload my game to the arcade.

    I think it would be a good idea to add a small dot/sign to the ICO files of the built-in plugins/behaviors. This can be done easily and will help users know which one is a built-in one and which one is a 3rd party addition.

  • Ok. Thanks!

  • Thanks Kyatric but this is what I wanted to avoid.

    I think that on the "upload game" page there should be a link or even the list itself with the supported plugins.

    Currently the list = Built-in plugins and behaviors - (webStorage + Ajax + Browser + Facebook)

    What I tried to say is that I don't have a clue what are the built-in plugins and behaviors. To check this I would need to check the ones I used and for each one to go over the 3rd party list.

    If we had a link over there (or the list itself) of supported plugins/behaviors the task would have been simplified for users who wish to upload their game/s.

    As time passes I'm sure the arcade will support additional 3rd party plugins/behavior. In the current status the formula will be even more complex = built-in - X - Y (beside Z, F and G)

    Hope this makes sense.

  • I tried to upload my great game from the latest competition but got a message I'm using unsupported plug-ins.

    Since I have no clue which plug-ins are approved and which are 3rd party ones it will be great to see on the upload page a list of allowed/approved plug-ins.

  • Nope. I have no clue what's the canvas plugin. Is there a way to directly draw onto the Canvas? That would have saved me tons of time :)

  • I'm working on a Drawing program.

  • Almost forgot: It would be great to be able to press on an object/sprite and have a small event sheet open just for that object.

    This way objects can be saved and load in a different project. This will include the graphic and general behavior of the object.

    This will also help in building an AI "creatures" library which can be shared by C2 users.

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HotGod

Member since 30 Nov, 2011

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