jbrown2177's Recent Forum Activity

  • Thought you meant just automatically.

    In that case, the simplest way is a set of actions. You'll want to set your angle via your controls. Then, every tick, set your player to the planet's x and y, and then use the move forward at angle action together to place it in the right place. The distance is how high you want your orbit, and the angle would be angle(planet.x,planet.y,touch.x,touch.y) (or mouse.x and y if you're using mouse). If you're using keyboard arrows, you'll want an angle variable that gets modified by your arrow keys.

    So basically I'm just setting the angle of the planets X and Y coordinate?

  • You can use a combination of a horizontal and vertical sine movement to create an orbit.

    Vertical and Horizontal Sine movements to the main character?

  • My main character will be an object used to protect earth, but how do I create the movement to rotate it 360 degrees completely around the other object?? Also, I don't know how to create waves of enemies...I know how to make them randomly spawn, but what if I want only 30 enemies of one type to spawn in round 1 and it round 2 a different??

  • Hey gang,

    It might be some postings on this already, but are there going to be any improvements on playing games using the Chrome browser for Android or iOS? Right now the games seem really slow and almost unplayable for mobile Chrome.

  • Hey gang,

    I finally purchased myself a copy of Construct 2. I hope I can make some games with it. You guys be easy on me because I'm new to this sort of thing.

  • Someone hasn't read the Manual <img src="smileys/smiley19.gif" border="0" align="middle">

    Its really worth it if you want to understand Construct 2

    See this page from "THE MAGNIFICENT MANUAL"!!!

    Read that section, but it doesn't go into the question I had.

  • So when I'm doing a platform game do I have to place the objects on the bottom? Or can I place them at the top in the inside of the dashed lines?

  • How much does it cost to use Reddit?

  • My question is what is the area that is a dashed line on the screen? Do I have to place my objects within that space? Or can I place my objects anywhere in the layout?

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  • Good stuff, I guess you have to use this for every game then? Well, platform games at least.

  • That is great info...the only question I have is how do you position your animation or attach it to that block they referred to?

  • Thanks for the input. So I guess I need to make sure collision boxes are all the same?

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jbrown2177

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