I know there have been so many Cocoon queries... sorry to add to that.
Just wondering, has anyone noticed a drop in performance with Cocoon recently? A few weeks ago, I could play my game with CocoonJs 1.4 at around 50fps. This is pretty good, I thought.
The only change I've made recently, is replacing sprites with smaller file size versions, and tweaked the main menu, but when I try it today on r148, I'm suddenly getting 15fps.
I've since gone in and tried to improve the game by tweaking bits here and there, such as reducing the number of on-screen sprites, but that hasn't helped at all.
Just wondering, as the only thing I can see that's changed is the Construct version. I didn't think changing sprite graphics would cause such an issue.
Anyone else?