Why is it that I can only write into a text box when:
A - It's on screen
B - It's visible
?
I have events in place that state it's always in focus. This is so I can write into the text box and the content will always be shown in a text object. Anyone know how to achieve this with these 'features' in place?
*UPDATE*
Upon doing further tests it seems that even setting the on-screen box to a vertical size of zero will not allow me to enter text, and also auto size must be switched on if the text box is too small.
Therefore,
Ashley, please may I request that text boxes can be focused even if they are invisible or off screen? At the moment I can't think of a way to allow people to write into Sprite.Font or normal font objects without text boxes.
This (hopefully) minor feature is important for 2 of my current ongoing projects.