TELLES0808's Recent Forum Activity

  • nemo

    You can use a global mask like an invisible object, where you can setup the points to anchor in, like you said, but a global collision mask, no.

    Keep the collision masks simpler, or your game performance will suffer with hundred of calculations without necessity.

  • Mrs Ashley?

    Wrong in so many ways.

    Ops, thank you, corrected. Two months far, and my english get poorly =\</p>

  • Hello Mr. Tom,

    I'm desiring to place one more bottom on my signature:

    [url=http://goo.gl/TCWPp][/url]

    But the site always return a error:

    Server Error in '/' Application.
    
    String or binary data would be truncated.
    The statement has been terminated.
    
    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. 
    
    Exception Details: System.Data.SqlClient.SqlException: String or binary data would be truncated.
    The statement has been terminated.
    
    Source Error: 
    
    An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.
    
    Stack Trace: 
    
    [SqlException (0x80131904): String or binary data would be truncated.
    The statement has been terminated.]
       System.Data.SqlClient.SqlConnection.OnError(SqlException exception, Boolean breakConnection) +2073486
       System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) +5064444
       System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning() +234
       System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj) +2275
       System.Data.SqlClient.SqlCommand.FinishExecuteReader(SqlDataReader ds, RunBehavior runBehavior, String resetOptionsString) +215
       System.Data.SqlClient.SqlCommand.RunExecuteReaderTds(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, Boolean async) +987
       System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method, DbAsyncResult result) +162
       System.Data.SqlClient.SqlCommand.InternalExecuteNonQuery(DbAsyncResult result, String methodName, Boolean sendToPipe) +178
       System.Data.SqlClient.SqlCommand.ExecuteNonQuery() +137
       System.Data.Linq.SqlClient.SqlProvider.Execute(Expression query, QueryInfo queryInfo, IObjectReaderFactory factory, Object[] parentArgs, Object[] userArgs, ICompiledSubQuery[] subQueries, Object lastResult) +316
       System.Data.Linq.SqlClient.SqlProvider.ExecuteAll(Expression query, QueryInfo[] queryInfos, IObjectReaderFactory factory, Object[] userArguments, ICompiledSubQuery[] subQueries) +113
       System.Data.Linq.SqlClient.SqlProvider.System.Data.Linq.Provider.IProvider.Execute(Expression query) +344
       System.Data.Linq.StandardChangeDirector.DynamicUpdate(TrackedObject item) +83
       System.Data.Linq.StandardChangeDirector.Update(TrackedObject item) +232
       System.Data.Linq.ChangeProcessor.SubmitChanges(ConflictMode failureMode) +643
       System.Data.Linq.DataContext.SubmitChanges(ConflictMode failureMode) +378
       UserProfile.UpdateProfile(Object sender, EventArgs e) +4887
       System.Web.UI.WebControls.Button.OnClick(EventArgs e) +118
       System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) +112
       System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) +10
       System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) +13
       System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) +36
       System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +5563
    
    Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.272

    But my signature have less than 190 characters..

    Do you have the possibility to add that bottom, making a favor? Thank you buddy!

  • Hello Mr Ashley, did you missed my reports? ^^

    I'm having several troubles while dealing with sounds.

    So, I decided to make a sample file for you, and a video.

    https://dl.dropbox.com/u/47035927/temp/sound_issue.capx

    [tube]http://www.youtube.com/watch?v=yZPNfTwhh5g[/tube]

  • Hello everybody, I did a long vacation of 2 months far from my favorite hobby.

    The first thing I did today was search where I stopped and get to the job.

    If you wanna see how the game is going, please, feel free to visit the link ahead.

    <center></center>

    Thank you for playing and testing =]

    PS.: My next goal is rework the sound system and later a new control system for Pads and Smartphones =D

  • Bought - best of luck!

    Edit -> and rated 5 stars :)

    Thank you!! =]

  • The size is exactly like the sample image, small. The zoomed sprite is only for reference of quality.

    Thank you!

    Updated:

    * Now it's splinted into sub folders too, organized by names with all the poses necessary for that action, enjoy this hard work!

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  • I just give up for a while and get back when I feel good to keep working. But make games is like a hobby and not a work for myself, as a Civil Engineer.

    If you're thinking in earn your money by doing games, you're in trick and have two ways:

    • Becoming an excellent programmer;
    • Becoming an outstand Artist;
  • Beautiful initiative and nice game!

    Do you designed it? Very well done and polished.

  • Greetings fellow Indie Makers,

    I'm happy to host this small contest on the Scirra Community.

    The rules are simple, make the best game in 7 days and earn the amazing prize amount of $1 dollar (via paypal).

    All the games posted in this topic before October, 03, will be posted to be voted in a poll to select the winner.

    Let's have fun!

    Note: This contest is not affiliate in any part with the Scirra Team, the prize is only symbolic, and will be paid by

  • TELLES0808

    I guess I could see some usefulness in Sound Families, but I don't think they're really all that needed. Tags work really well in conjunction with global variables, and calling each individual sound isn't that big of a deal, especially since you can call sounds by name now rather than have to use a drag and drop list, in case you wanted to call sounds via variables or something. Still, it might streamline certain soundsets a bit more depending upon your project, though I doubt I'd ever have need for Sound Families (and I'm a musician!).

    inkBot

    Are you talking about intro tracks transitioning seamlessly into the loop section, or the loop section itself not repeating seamlessly?

    For the first one, are you experiencing this while previewing or are did you play it uploaded online? I've experienced an issue during previewing where the intro and loop sections had a noticeable gap, but when they were uploaded to dropbox and played online the gap was gone. Of course, I had to make sure the loop was preloaded at the start of the layout before the intro finished so that it could just play it instantly. I also opted to import the music as "Sounds" and play them as "Sounds", mostly because I feel I get a better sound and better loop.

    If you're talking about the loop having a gap between repetitions, then I don't know what to tell you. I tend to test on Chrome and all my looping tracks loop fine (at least when they're played online).

    Thank you TL22, I think it can help beginners, but not sure. As a suggestion, it need to be analysed, and if really helpful, made.

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TELLES0808

Member since 27 Oct, 2011

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