GenkiGenga's Recent Forum Activity

  • If your playing around with it remember that you can check a box on the object in the control panel "bounce off solids" yes/no.

    Set to no then you can make them bounce off whatever you like (with a seperate event) but ignoring solids.

  • Hey Shinkan,

    What about if you had an invisible box that covered the last four blocks, this would allow you to target all the boxes you need with "is overlapping", then you could just use bullet movement to shift them.

    Bit crude perhaps but should work.

  • Nice tutorial Definately worth a read :)

  • Keep in mind that you may have conditions that are in conflict.

    Say you hit space while moving (he tries to slash) but then you also hit forward (which might be making your character set the animation to walk instead).

    Without a cap.x its pretty hard to give you an answer, as you could have coded up your game in 1 of 1 million ways.

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  • Hey Kau,

    That last event on the sheet reads "every tick - destroy spawner". So your spawner is currently not getting a chance to do anything.

  • Much much better now, no eye adjustments necessary! Lol :)

  • Thanks Rory, ha yeah it was a very random idea to run with! I wanted to do something a little different.

    I'll take into account your advice re the Bevel and Emboss for future games. Cheers.

  • Thanks mate :) I appreciate it.

  • Its pretty cool.

    Nice idea having the music playing seperately in the BG. I like it the overall production in general.

    I would have preferred it if instead of getting hit by the tree top you simply drove underneath it instead.

    I must have played too much of the original GTA because my first instinct in this game is to run people over haha! :)

  • Hey all,

    Ive been a bit quiet lately but The Adventures Of Froghead is finally complete! If anyone wants to see how it turned out then you can check it out at:

    marketjs.com/game/TheAdventuresOfFroghead

    Cheers! <img src="smileys/smiley41.gif" border="0" align="middle" />

  • Haha, points for novelty Wilfryed.

    Cool start. I think the stars in the background might be moving a bit too fast they played on my eyes a bit (that or its my eyes..lol).

    It will be great once you add some really retro sound effects in.

  • It wasnt that long ago I felt just like that as well. Sorry i should have linked the faq, here it is:

    scirra.com/forum/how-do-ifrequently-asked-questions_topic45416.html (Thank Kyatric for the list)

    This is now your C2 bible (along with the C2 manual of course!). Have a look at all of the examples you can get your hands on. If you dont understand a term, like lerp or one of the advanced functions then go to the manual and read it a few times.

    With persistance you will be amazed how quickly you pick it all up.

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GenkiGenga

Member since 20 Oct, 2011

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