valdarko's Recent Forum Activity

  • TELLES0808

    ahhh the character is naked!! :D

    the way you found to make the character movement is very neat and the graphics are very nice; can you tell me how did you make the line stretch effect? i was thinking on a way to make a grappling hook and this could be a start

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  • <img src="http://fc09.deviantart.net/fs71/f/2013/152/e/e/scirra_guide_stone_by_valdarko-d67dclw.png" border="0" />

    Scirra Construct Guide Stone

    Ashley

  • mochakingup

    hahahhaah well thnx, and this is F*** strong right now, think i have to hold my hand when putting enemy hp

    KSLR

    thnx man :] inxpired by that "exotic" animals you did for your games hahah :D

    RandomFellow

    thnx :] i'v made something serious... once... and ppl told me that was cute too u_u

  • mineet

    nice piece you create there :]

    your art have a mix of pixels and photo, this is unusual and i like it very much

    some advices; try to break the pose "hardness", this will make the character feel more fluid(make the pose with a silluete so you have an idea of the flow).

    but if you(like me) is attach to this kind of "game character pose" approach, you can set minor differences between elements to create interest spots, just like you did with the character face wich is very good.

    <img src="http://fc08.deviantart.net/fs70/i/2012/030/4/0/player_1_by_valdarko-d4o6drr.jpg" border="0" />

    hands and feet have their respective anatomy, but i think you should work towards your style and the way you represent this elements.

    hope this help a bit :]

  • enyon

    i think the problem could be the colision polygon of your planets, maybe putting small blocks to handle the colision could fix it, but you may have to change the design a bit to fit the gravity system you made

  • Rory thnx man :]

  • update, foreground stuff and score

    the game itself is simple because i dont want to complicate too much, but i think i'll put more monsters(maybe 3 more).

    i still need to make a title screen, i need to learn how to make a propper death event with the retry option and then upload here(no sound fx) so you guys can laugh about the silliness of my game too :D

  • mineet

    i like concept art sketches, classic book illustrations and for pixel art frequently like to see at the classics from the snes, bomberman, megaman, indie games like cave story; pretty much a LOT of stuff

    Android arts

    Megaman legends concept

  • mineet

    thnx :]

  • Jayjay

    thnx man :]

  • i'v made a fast prototype to test some enemy behavior, but like it so much that i'm thinking on making this a simple arcade game

  • Dyre

    this is really good

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valdarko

Member since 17 Oct, 2011

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