valdarko's Recent Forum Activity

  • Dear santa...

    .EXE file creation

    a way to create larger games

    online chat option

    a dedicated server option

    tiled based canvas option

    HUD objects (nameless bars, iventory, text options...)

    better animation program (with effects options and hotpoint/imgpoint aplication and easy attachment)

    camera object (with zoom, movment and behaviors option)

    better sprite editor with layers

  • hmm thanks newt :)

  • its there any issues or problems when your project cap reach like, 700 mb/ 1GB or so?

    i didn't see any large project and i'm making one big project with persistent world and hand draw images. so i'm asking if construct classic can handle large projects without crash?

  • this is impressive!

    my question is: we can make the caracter with this program and still have the separated parts functions. making it clear, the hotpoint/imagepoint of each part will stay the same or the editor will create a full image without the separated parts and turn into a single frame?

    i'm asking this because if we want to make a "equipment change" inside the program this will not interfere the original character or other parts, like, if you allow the player to change the character boots or gloves, the other equipment stay the same till the player change, like some mmorpgs. full customization.

    this is possible?

    sorry for the bad english

  • thnks man, it really helps. i'll take a look at it and see what this thing can do. thanks a lot SoldjahBoy

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  • hello guys, i'm new at the scirra forum and already appreciate the attention here, thanks.

    so, my problem its the difficult of making my character arms do a melee attack, because i'v made a arm with separetade parts for him, to hold a gun and follow the mouse pointer, like a horizontal platform shooter. but my game will have melee weapons too and i need a easy way to make a animation for the short range attacks:

    <img src="http://i96.photobucket.com/albums/l198/666sinner/boneco3.jpg" border="0" />

    and i dont known how to make a cool animation without loose this multiple parts arm. i made this for the equipment change feature that i'm going to do for my project but, i dont know if there is a easy way of turn the character into a close range combat. if someone got some idea of what can be made please send me a light.

    <img src="http://s96.photobucket.com/albums/l198/666sinner/boneco1.jpg" border="0" />

    <img src="http://s96.photobucket.com/albums/l198/666sinner/boneco2.jpg" border="0" />

    i was thinking of use the bone movement for the pointer, but i dont know...

    and sorry for the crappy drawings

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valdarko

Member since 17 Oct, 2011

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