Jailson's Recent Forum Activity

  • You are my hero!

    Many thanks!! :)

  • Linkman, that is a good approach. At least is more elegant than mine, that way I could store positions at a database. I am not used yet with Array and Ajax at Construct2 but it would be quite easy, right?

    My approach was: for each piece, I would have an invisible copy in another layer, and it would check with the sprite overlapping condition.

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  • Hi everyone,

    This is my first post. <img src="smileys/smiley9.gif" border="0" align="middle" />

    Would be Construct 2 a good tool to make jigsaw puzzle games?

    I consider this requirements for a basic jigsaw puzzle:

    1) drag and drop pieces;

    2) when the piece is near at right place it just snaps to right position;

    3) count time and pieces left;

    I made my first attempts last night. It was easy to do 1) and 3). But I am not satisfied with my solution to 2), it works but it's ugly.

    I would like to hear from you guys how would you do that.

    Thanks in advance

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Jailson

Member since 6 Oct, 2011

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