Jailson's Recent Forum Activity

  • guys! thanks for answering and sorry for delaying on feedback due to vacations!

    well...

    : you are right, I know how to handle with physics on C2, my question is more about drawing lines and then turn then physic objects.

    jayderyu: you approach seems very reasonable. I tried before something like this but I didnt use a 10px threshold. I will give a shot on this suggestion and then I report my results.

    Thanks again!

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  • Hi,

    I was wondering if it would be possible to reproduce the gameplay of drawing physics games.

    For example:

    Crayon Physics Deluxe

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  • What are the possibilites of playing video (cinematics) of a game with Construct2? I have considered to open a html popup with html5 video player but it maybe would be a good solution since my game should be played also on tablet devices.

  • Hi,

    Is there a way to take a screenshot of the game screen?

  • Wow. I would like to click all options!! :) But would be so nice to make a multiplayer online game! :)

  • You're welcome Tom! :)

    It seems to be fine now!

  • Server Error in '/' Application.

    Row not found or changed.

    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.Data.Linq.ChangeConflictException: Row not found or changed.

    Source Error:

    An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.

    Stack Trace:

    [ChangeConflictException: Row not found or changed.]

       System.Data.Linq.ChangeProcessor.SubmitChanges(ConflictMode failureMode) +1012919

       System.Data.Linq.DataContext.SubmitChanges(ConflictMode failureMode) +378

       CommonFunctions.processConsecDays(Int32 UserID) +965

       CommonFunctions.processUserStats(Int32 UserID) +457

       MasterPages_MainNew.Page_Init(Object sender, EventArgs e) +808

       System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +14

       System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) +35

       System.Web.UI.Control.OnInit(EventArgs e) +91

       System.Web.UI.UserControl.OnInit(EventArgs e) +83

       System.Web.UI.Control.InitRecursive(Control namingContainer) +140

       System.Web.UI.Control.InitRecursive(Control namingContainer) +311

       System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +480

    Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.272

  • It's also giving me a badge for each page view.

  • Message error: Error executing child request for /error.aspx.

  • Ok, I will probably write something to explain better what I did.

    You may also consider the advice from Wishy, it will work too and is far away easier than my approach using Array.

    My approach used Array because I had others conditions to unlock certain levels.

  • Well, basically when you "Goto Layout" and set the same layout it would works. But don�t forget the global variables, you should also reset them, use the system expression Reset Global Variables for that!

  • I made it in my game

    Get the Girl!

    I used an array XY, where X is the "World" and Y is the Level. And I set 1 to each array value when the level is unlocked. So... My array would be something like:

    LevelsUnlocked:

    [1][1] = 1; (first level should be set unlocked by default on layout start)

    [1][2] = 0; (means unlocked)

    [1][3] = 1; (meansl locked);

    ... and so on...

    then I have a loop to this array that checks if it?s locked or unlocked then allows to click on the respective button and changes it?s animation frame.

    If you don?t understand let me know, then I try to make a simple capx to explain.

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Jailson

Member since 6 Oct, 2011

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