I have a question about accessing another object's properties from a plug-in. This seems like it should be simple, but I have been going over all of the documentation and forums and haven't found an answer.
I am creating a plug-in which will store the properties of other objects as text for the key, then a separate value as the value, e.g. Hash["Sprite.X", 100].
What I would like to then do is update that object's property by converting the hash key to a reference, then set that property to the value, e.g. Sprite.X = 100.
I have everything down except the knowledge of how to change the object's property from a plug-in. I can't seem to figure out how to reference the other object. Are we even allowed to do this?