glerikud's Recent Forum Activity

  • No, and thank you for posing it. It does contain some valuable information, but it's not what I'm looking for. I want to find some method to measure Construct 2's efficiency in education against usual programming languages.

    I'm looking for answers for questions like "How faster do they learn to program?" "Do they develop their algorithmic skills faster witch Construct 2?".

  • Hello! I'm a hungarian university student, and my research topic is teaching Construct 2 in high schools.

    I'd like to ask a question to the teachers who teach Construct 2:

    How do you tested Construct 2's efficiency in education? Are there any current methods for testing such visual languages?

  • Since the new beta releases don't contain the node-webkit package and it could be updated separately, wouldn't it be a good idea to add a new update channel to the program that warns the users who have node-webkit installed about new updates?

  • I found in one of the comments on their forum that we can expect an alpha version (or something like that) in a month to play with. We'll see.

  • Thanks for the video alvarop , it describes the basics of the engine. Sadly it doesn't include the event editor view.

    Under the video, one of the developers says that they expect to reach beta stage in 4-6 months (from now).

    They plan to release 4 or 5 packages (one for free with basic features) for the developers. I hope that they don't want to follow YoYoGames' example.

    Also, the engine uses XML for scripting.

    I guess this is their current offical forum: http://nakedgameplay.com/forum/spark-game-engine

    If you want to help their work, you can fill out this survey I just found: https://www.surveymonkey.com/s/WHTG6CL%C2%A0

  • I just found this game engine yesterday. It's not released yet, but you can sign up for the beta.

    http://spark.tools/

    I'm not talking against C2, but I'd like to ask your opinion about Spark Engine (not similar with Microsoft's Project Spark). What do you think about it?

    For me, it sounds a bit too good to be true. I mean, cross-platform engine and editor? Visual or code programming? Multiplayer with your own custom built server? 2D and 3D games? Native code exports for all platforms? And all that (and more) just after release?

  • Thank you for the answers, I'll look into it when my project has a working build.

  • I'd like to make a simple mobile game for Android and I want to save some specific data on the device (like a scoreboard or list of unlocked levels, etc..). How can I store data on phones or tablets? Should I use the Save game action or WebStorage?

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  • I got this fixed. I just had to reinstall Java.

  • Great plugin. Keep up the amazing work! I think I'll buy it after the update.

  • I have almost the same issue.

    My problem is that when I try to export a C2 project to HTML5 with the minify script option it gives me this error message:

    "Error during export: Cannot open file

    'pathtoexportfolder\c2runtime_min.js'"

    (pathtoexportfolder shows a normal path, witch I didn't want to type in for security reasons - It only contains letters and numbers, and it points to an avaiable drive)

    The interesting part comes in, when I try to export on my notebook, with has the same OS and software installed (even the versions are identical) and it works on that machine.

  • Please do something about the muted autoplay video. It's really annoying.

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glerikud

Member since 8 Sep, 2011

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