Ghengis's Recent Forum Activity

  • From one of my fave sites TechCrunch.com

    "There will be one billion HTML5-capable phones sold in 2013, according to new research from Strategy Analytics. The number represents a (huge, huge) increase from the 336 million units sold in 2011. As expected, much of the growth will be driven by sales in North America, Europe and Asia, as well as support from vendors like Apple, Adobe, Google and Microsoft."

    http://techcrunch.com/2011/12/07/forecast-1-billion-html5-phones-by-2013/

  • btw, the Arcade is awesome!

  • I've been lurking when I get the chance but not as much just because, ahem (adjust pants over belly) I just landed me self my first all HTML5 project that pays for my license many times over.

    I had shown them my demo (the pig one) and they were like wow and I am like you have no idea how good things have gotten with this stuff. Either way, they liked it and that is all that mattered at this point.

    At this rate, if I'm not careful I may need to go full commercial next year ;)

    Anyway, I just had to share.

    wee.

    ...sip...

  • I have a full license to ImpactJS and it is a very solid API and is very fast. I bought it before I learned of C2. Knowing what I know now, C2 is still the best for what I am doing.

  • Oh yes, I almost forgot, this news probably matters the most to those developing for mobile. Mobile web usage has outpaced desktop. As well, Windows 8 will have limited support for Flash and possibly other plugins.

  • How bout animations, Flash is still the master when it comes to that.

    As for animations, Flash is still the best hands down - at this time.

    The tools for HTML5 are getting better at a much faster rate than when Flash first started out in my opinion and the distribution potential dwarfs that of Flash when it first started.

    I believe Flash has its place such as Stage3D on the desktop. For mobile, Flash is way too bloated. However, it is possible to get some simple 3D with HTML5 as well. Here's a link for some experimental 3D.

    Again, it's a tool that you can add to your arsenal of dev weapons.

  • The future is not html5.

    I'm sorry to say that,.

    As for me, I've invested heavily in Flash technology and wouldn't want it to go away completely. But the arguments against it were compelling enough that I've started to switch my development efforts.

    I've heard a lot of reasons outlined by amateur and professional programmers and developers why HTML5 is the "future" (in a relative sense as there will always be something bigger and badder later on).

    I remember when Microsoft (certainly a respected an recognized leader in the tech industry (?)) said that the iPhone was going to be a complete failure.

    I am curious to know why you believe HTML5 is not the "future" at this time.

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  • What does the word slavery actually mean??.Are these people being beaten up and shackled to chains , Do they work until they drop dead??.Or are they just getting underpaid and overworked.There should be a governing body that watch out for these type of abuses but ,as they say money talks.

    I think part of it is working conditions the treatment of workers/slaves.

    In Burma it is not uncommon for workers to be forced into labor to mine rubies.

    In India, tens and thousands of Indian children mine mica. If you've ever visited a mine, it is no place for children.

    In Pakistan, it is not uncommon for a young girl to be sold into the sex trade to pay off family debts.

    In Southeast Asia's shrimping industry, laborers work 20 hour days and will be the subject of violence or rape if they attempt to escape.

    Those are just some of the info notated by the site. It really puts things into perspective.

  • Yes, it is the mobile they are ceasing, but I believe the writing is on the wall and in time HTML5 will just take over. Adobe is slowly like a boa constrictor strangling Flash. I think you guys are just freaking them out with C2.

    Silverlight, ah yes, the launch parties were a lot of fun :D I still have my complimentary dev kits in my bookshelf.

    Flash was at its total awesomeness in the mid-late 90's and several years after that. I do think it still has its uses today, but man, HTML5 is just so versatile. There is so much one can do with it.

  • It was a matter of time:

    Adobe set to cease Flash Player

    A good blog by Ashley regarding Flash vs. HTML5.

  • Ize thanks for the examples. High scores is one that gets asked for a lot. I am sure many people will want to check it out.

  • I've been using game templates since I was in my early teens and still use them today. It was a great way to learn and it helped me to get a sense on how things worked. That would later translate to me being able to roll my own if I had to.

    Can I program from the ground up? Well yes, but why would I? At this stage in my life, I need to make a game and ship it. In my little world and to my clients, that is all that matters.

    Everyone uses a template. The whole concept of OOP programming is all about reuse of code blueprints aka templates. Templates are guides that can help to move things forward much faster.

    What I don't agree with is when templates get sold as the actual product. Unfortunately, I've seen that happen. That is the case with art as well.

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Ghengis

Member since 7 Sep, 2011

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